Thread View: comp.sys.ibm.pc.games.space-sim
7 messages
7 total messages
Started by Jonah Falcon
Wed, 18 Feb 2009 23:54
Freelancer
Author: Jonah Falcon
Date: Wed, 18 Feb 2009 23:54
Date: Wed, 18 Feb 2009 23:54
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Anyone still play it?
Re: Freelancer
Author: Carl
Date: Thu, 19 Feb 2009 08:23
Date: Thu, 19 Feb 2009 08:23
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I've reinstalled it last week, but haven't got round to having another look at it just yet. I'll probably go looking to see if there's any mods for it. The problem I have with most of these games is that they aren't Elite!
Re: Freelancer
Author: DarkOne
Date: Thu, 19 Feb 2009 14:35
Date: Thu, 19 Feb 2009 14:35
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On Feb 18, 6:54 pm, "Jonah Falcon" <jonahny...@mindspring.com> wrote: > Anyone still play it? I have it loaded on my machine as well. I have a website with some patches and mods for Freelancer and you can also try MODDB they have FL mods as well. My website tries to cover all space sims in general. Check it out http://www.spacesimcentral.com -D1-
Re: Freelancer
Author: Carl
Date: Fri, 20 Feb 2009 10:52
Date: Fri, 20 Feb 2009 10:52
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Smashing Mr Dark One, I'll have a look as well if you don't mind!
Re: Freelancer
Author: Jonah Falcon
Date: Fri, 20 Feb 2009 19:22
Date: Fri, 20 Feb 2009 19:22
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>Check it out http://www.spacesimcentral.com Stop spamming your site. Just kidding. I've been to the site many times before. It's sort of sad that the space sim is a dead genre because... ... ... actually, I have no fucking idea why it's a dead genre. I mean, with PC processing power today, how come there's no FPS space shooters, let alone space flight sims?
Re: Freelancer
Author: Daniel Damouth
Date: Thu, 12 Mar 2009 04:08
Date: Thu, 12 Mar 2009 04:08
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"Jonah Falcon" <jonahnynla@mindspring.com> wrote in news:uaKdnYsXMsd6nwLUnZ2dnUVZ_tmWnZ2d@earthlink.com: >>Check it out http://www.spacesimcentral.com > > Stop spamming your site. Just kidding. I've been to the site many > times before. It's sort of sad that the space sim is a dead genre > because... > > ... > > ... actually, I have no fucking idea why it's a dead genre. I > mean, with PC processing power today, how come there's no FPS > space shooters, let alone space flight sims? Seems like there should be a Battlestar Galactica game, given the name recognition of the franchise and the fact that the modern version of the TV show is still on. -DD
Re: Freelancer
Author: Eman
Date: Thu, 12 Mar 2009 11:51
Date: Thu, 12 Mar 2009 11:51
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On Mar 12, 12:08 am, Daniel Damouth <damo...@san.rr.com> wrote: > "Jonah Falcon" <jonahny...@mindspring.com> wrote innews:uaKdnYsXMsd6nwLUnZ2dnUVZ_tmWnZ2d@earthlink.com: > > >>Check it outhttp://www.spacesimcentral.com > > > Stop spamming your site. Just kidding. I've been to the site many > > times before. It's sort of sad that the space sim is a dead genre > > because... > > > ... > > > ... actually, I have no fucking idea why it's a dead genre. I > > mean, with PC processing power today, how come there's no FPS > > space shooters, let alone space flight sims? > > Seems like there should be a Battlestar Galactica game, given the name > recognition of the franchise and the fact that the modern version of > the TV show is still on. > > -DD There's a FS2 mod out there called Beyond the Red Line that is Battlestar based. Just google 'Battlestar flight sim' and there's quite a few fan made things floating around. But no stand alone products aside from the arcade game released on Xbox. I think the genre died because there was a wide split between the avid experienced fans and fans new to the genre. The die hards that have been playing space sims for a while want newtonian physics, complex mission structures with branches, and a wide variety of ships. These are things that players new to a genre won't pick up easily. The fans of the genre have most likely "grown up" with them. So with no new fans going back and playing the Elites, Wing Commanders, Privateers, I- Wars, FS and getting up to speed, and the aging avid space sim fan base getting older and most likely finding other ways to spend their time and money, who do developers design games for? Trying to appeal to both end up with games with extremely steep learning curves like the X-series. Or games like Freelancer, which was fun, but was like the Diablo of space sims. With the mechanics of these games there's no way to have an easy mode. I think that is why FPS and RTS games have continued to be pretty popular, because with the easy mode, a child can beat them. You think a child could beat I-War 2 or FS2? Maybe one with the patience. But how rare is that?
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