Article View: comp.sys.ibm.pc.games.space-sim
Article #71Re: I-War...how is it?
From: Stephen Robertson
Date: Wed, 29 Apr 1998 00:00
Date: Wed, 29 Apr 1998 00:00
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Krud wrote in message <6i78po$8pq$1...@camel19.mindspring.com>... >Rod White wrote in message <6i4v93$keh$0...@207.18.94.11>... >>It's not out in the US yet. I'll be doing a hands on beta >>preview before mid-next week. It looks REALLY good. >>We did a first-look preview of it about a month ago. You can check it >>out by looking here... > > >Did they add difficulty settings? It would be great if you could compare the >US version to the UK version, to let us see what the differences are. > >-Krud On our website are some more screenshots, plus a list of enhancements for Independence War/I-War 3Dfx upgrade, so you can find out what the differences are between the original and 3Dfx versions. As for difficulty there is an optional 'arcade' mode, with easier flight dynamics (less inertia) and some other enhancements that make piloting and combat easier, but the original simulation mode is still the best way to play it. In addition to the enhancements there'll be numerous fixes and tweaks to the game. --- Steve Stephen Robertson st...@particle-systems.com Website: http://www.particle-systems.com
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From: "Stephen Robertson" <st...@particle-systems.com> Subject: Re: I-War...how is it? Date: 1998/04/29 Message-ID: <893871176.2029.0.nnrp-02.c2deb209@news.demon.co.uk> X-Deja-AN: 348806667 X-NNTP-Posting-Host: particle-systems.demon.co.uk:194.222.178.9 References: <35427182.263797@news.mindspring.com> <6i4v93$keh$0@207.18.94.11> <6i78po$8pq$1@camel19.mindspring.com> X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 X-Complaints-To: ab...@demon.net X-Trace: news.demon.co.uk 893871176 nnrp-02:2029 NO-IDENT particle-systems.demon.co.uk:194.222.178.9 Organization: Particle Systems Newsgroups: comp.sys.ibm.pc.games.space-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit