Article View: comp.sys.ibm.pc.games.space-sim
Article #72Re: I-War...how is it?
From: Krud
Date: Wed, 29 Apr 1998 00:00
Date: Wed, 29 Apr 1998 00:00
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Stephen Robertson wrote in message <893871176.2029.0.nnrp- > >As for difficulty there is an optional 'arcade' mode, with easier flight >dynamics (less inertia) and some other enhancements that make piloting and >combat easier, but the original simulation mode is still the best way to >play it. > >In addition to the enhancements there'll be numerous fixes and tweaks to the >game. Thanks for the info. I liked the inertial flight model, I just had a problem staying alive :) -Krud
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From: "Krud" <au...@nospam.mindspring.com> Subject: Re: I-War...how is it? Date: 1998/04/29 Message-ID: <6i7q5r$4gt$1@camel19.mindspring.com> X-Deja-AN: 348806668 References: <35427182.263797@news.mindspring.com> <6i4v93$keh$0@207.18.94.11> <6i78po$8pq$1@camel19.mindspring.com> <893871176.2029.0.nnrp-02.c2deb209@news.demon.co.uk> X-Server-Date: 29 Apr 1998 18:05:47 GMT X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Organization: Whatsamata U. Reply-To: "Krud" <au...@mindspring.com> Newsgroups: comp.sys.ibm.pc.games.space-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit