Article View: comp.sys.ibm.pc.games.space-sim
Article #93736Re: An offer for space simmers
From: shing... Shingen036
Date: Fri, 28 Mar 2003 16:49
Date: Fri, 28 Mar 2003 16:49
24 lines
1760 bytes
1760 bytes
>From: Brad Martin br...@zakalwe.demon.co.uk >Date: 3/28/03 9:11 AM Central Standard Time >Doesn't matter though does it? It isn't having an adverse effect on >anything. no.. it doesn't really matter and doesn't effect the game other then being rather annoying... >I got hammered at Pixan! Was a time you could capture a Station just >by turning up, but it's a lot different now. star-stations have really been beefed up because of user requests.. ( there is a rather long thread on the BC foums about it ) the trick being that u have to remember several keys things when attacking star-stations.. 1. Stations target range is around 450km approx... 2. Stations have "blind-spots" where they can't target you with turrets 3. It's best to have command C&C so that u can use "diversions", to take the heat off you and allow you to attack there are a few tips on the BC forums about this, but not much... I have yet to do any star-station assaults ( this game ) 'cause I haven't reached command C&C yet.. =P
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newsfeed-east.nntpserver.com!nntpserver.com!chi1.webusenet.com!news.webusenet.com!cyclone1.gnilink.net!ngpeer.news.aol.com!audrey-m2.news.aol.com!not-for-mail Lines: 24 X-Admin: ne...@aol.com From: shing...@aol.com (Shingen036) Newsgroups: comp.sys.ibm.pc.games.space-sim Date: 28 Mar 2003 16:49:37 GMT References: <1ap88vslnu96o77aif1fkuccq5bghopbk2@4ax.com> Organization: AOL http://www.aol.com Subject: Re: An offer for space simmers Message-ID: <20030328114937.08778.00000077@mb-fw.aol.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit