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Article View: comp.sys.ibm.pc.games.space-sim
Article #93737

Re: An offer for space simmers

#93737
From: Brad Martin
Date: Fri, 28 Mar 2003 18:25
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On 28 Mar 2003 16:49:37 GMT, shing...@aol.com (Shingen036) wrote:

>>From: Brad Martin br...@zakalwe.demon.co.uk 
>>Date: 3/28/03 9:11 AM Central Standard Time
>
>>Doesn't matter though does it? It isn't having an adverse effect on
>>anything.
>
>no.. it doesn't really matter and doesn't effect the game other then being
>rather annoying...
>
>>I got hammered at Pixan! Was a time you could capture a Station just
>>by turning up, but it's a lot different now. 
>
>star-stations have really been beefed up because of user requests..         (
>there is a rather long thread on the BC foums about it ) the trick being that u
>have to remember several keys things when attacking star-stations..
>
>1. Stations target range is around 450km approx...
>2. Stations have "blind-spots" where they can't target you with turrets
>3. It's best to have command C&C so that u can use "diversions", to take the
>heat off you and allow you to attack 
>
>there are a few tips on the BC forums about this, but not much... I have yet to
>do any star-station assaults ( this game ) 'cause I haven't reached command C&C
>yet.. =P 

How many ranks up is that? Do you mean Fleet Commander?

Anyway, i've run away now, i'm going the other way, into safer
territory, i'm going to find a nice little corner and hide there until
everybody's brain swells.

br d
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From: Brad Martin <br...@zakalwe.demon.co.uk>
Newsgroups: comp.sys.ibm.pc.games.space-sim
Subject: Re: An offer for space simmers
Date: Fri, 28 Mar 2003 18:25:35 +0000
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