Article View: comp.sys.ibm.pc.games.space-sim
Article #95Re: Xwing/Tie Fighter
From: Greg Muir
Date: Thu, 30 Apr 1998 00:00
Date: Thu, 30 Apr 1998 00:00
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Christian Jahnsen wrote: > > Ian Warner wrote: > > > What does everybody like better? Xwing or Tie Fighter? I find myself > > liking Tie Fighter more even though most of the imperial ships don't have > > sheilds. > > Sure, I prefer tie Fighter as well, blasting some of that Rebel Scum! > :) No, seriously, Tie has a whole lot of features that have been > greatly improved compared to X-Wing. > Now if they could retrofit the TIE features into X-Wing, that'd be perfect. :) I think it'd be doable without that much work for the programmers. I mean, isn't TIE Fighter just a later version of the X-Wing engine? -- Greg Muir Design Staff, GrimmWare greg...@flinet.com **for business stuff please use --> gm...@grimmware.com http://www.grimmware.com -- Wisdom of Kings -- It's a strategic wargame occuring in real-time, not real-time strategy. "Arrogance and stupidity all in one package. How efficient." Windows 98 marketing slogan
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From: Greg Muir <greg...@flinet.com> Subject: Re: Xwing/Tie Fighter Date: 1998/04/30 Message-ID: <3548CC11.231B8436@flinet.com> X-Deja-AN: 349225496 References: <iwarner-2504981017380001@207-172-83-149.s22.as3.wlm.erols.com> <354452D0.ADDC593C@student.dtu.dk> X-Priority: 3 (Normal) Organization: GrimmWare Mime-Version: 1.0 Newsgroups: comp.sys.ibm.pc.games.space-sim Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit