Article View: comp.sys.ibm.pc.games.space-sim
Article #93647Re: An offer for space simmers
From: Brad Martin
Date: Sun, 23 Mar 2003 19:48
Date: Sun, 23 Mar 2003 19:48
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3164 bytes
On 23 Mar 2003 18:56:20 GMT, shing...@aol.com (Shingen036) wrote: >>From: Brad Martin br...@zakalwe.demon.co.uk >>Date: 3/23/03 11:46 AM Central Standard Time > >>however, with the latest patch, RC36 (and yes, i've lost count too >>bp!) it really seems to be largely stable. > >same here... RC36 seems to be rather stable now that I've got my kit set to run >it... have u ran up against the save-game thingy yet? So far no, but in the past it's taken anything up to a month of play before it kicks in, so I await the worst. I've taken your advice though, and I now have a fully loaded save game stored away in a separate directory, so if and when the save bug hits I should be able to load that and at least have a decent start again. I'll let you know how it turns out. >>Now, the criticisms most >>people have with BCM is the steep learning curve, the difficulty of >>actually getting into the game > >perhaps it's time to make a BCM game FAQ for people that AREN'T able to put >with all the 3000AD propogada and/or bullshit that fills the 3000Ad forums... A BCM FAQ would be the work of a lifetime. This came is so complex you can play it for months and still come up against things you have absolutely no idea hoe to address, which is probably why we keep going back for more punishment :) >>Yes, the first person stuff is crap, and >>yes, it still has many annoyances - the interface being the obvious >>one - but godammit, overall it really is a satisfying space romp, > >i agree.. BCM is still one of the best space-sims ever made.. ( even though >some of the coding also makes it one of the worst... oxymoron I know...) > >>If you think this is a pointless exercise, and that i'm talking out of >>my arse, then please direct your vitriol to Shingen, who's not so >>subtle arm twisting got me back into the bastard thing. > >suuure, blame it one me... I can take the heat... bring it on =P Yeah, well it has to be someones fault, and i'm too cowardly to take the blame. I'm actually about to write to Derek and ask him to let me back into the forums because I need answers to some stuff that isn't in the manual. It should be interesting, I'm not exactly his favourite person. I might sign the mail 'br d, friend of Bill Huffman' just for a laugh! br d
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!logbridge.uoregon.edu!kibo.news.demon.net!demon!nntp.theplanet.net!inewsm1.nntp.theplanet.net!zen.net.uk!lon1-news.nildram.net!195.149.20.147.MISMATCH!mercury.nildram.co.uk!not-for-mail From: Brad Martin <br...@zakalwe.demon.co.uk> Newsgroups: comp.sys.ibm.pc.games.space-sim Subject: Re: An offer for space simmers Date: Sun, 23 Mar 2003 19:48:47 +0000 Message-ID: <ae3s7vka0784qspniqktpjp1n3h1pmno40@4ax.com> References: <mtqr7vcsm1qekvu4dnnohsbu28b4fnm2ov@4ax.com> <20030323135620.27780.00000336@mb-ml.aol.com> X-Newsreader: Forte Agent 1.93/32.576 English (American) MIME-Version: 1.0 Lines: 51 NNTP-Posting-Host: 81.6.252.164 X-Trace: 1048448918 mercury.nildram.net 59859 81.6.252.164 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit