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Article View: comp.sys.ibm.pc.games.space-sim
Article #93465

Re: Freelancer: final nail in the "modern games not horrifyingly dumbed down" thesis

#93465
From: Bishop
Date: Mon, 17 Mar 2003 10:58
25 lines
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On Sun, 16 Mar 2003 18:16:19 +0800, "mr bernard langham"
<speedw...@spammustdie.com.au> wrote:

>Space Cowboy
>In Reply To #14
>Sundog is definitely the ultimate. I hear people bitch about graphics. . .
>in Sundog, you were a white dot. Everyone else was a hollow dot. The
>problems with games these days is that developers are more worried about eye
>candy than content. Imagine the scope of Sundog. What game in the last 10
>yeas has had that? Word is the original designer is working on a new
>version. You can find a copy of Sundog to play if you look hard enough. Try
>underdogs. I can't remember where I got mine from, but I still have it on
>the hard drive and still fire it up now and again.
>

The Atari ST version was fantastic, I still play it through an
emulator (WinSTon).  What a great game.

This site has a link to Bruce Webster's website (one of the original
designers) and the open source page for SD.

 http://www.lukin.com/sundog/index2.html

It also has a link to underdogs where you can get the ST emulator and
Sundog disk image to play on a pc.
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From: Bishop <dweb...@attbi.com>
Newsgroups: comp.sys.ibm.pc.games.space-sim
Subject: Re: Freelancer: final nail in the "modern games not horrifyingly dumbed down" thesis
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