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Article View: comp.sys.ibm.pc.games.space-sim
Article #183

Re: Privateer 2 - Problems with Windows 95 Version

#183
From: Mike Hussey
Date: Thu, 07 May 1998 00:00
38 lines
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In article <01bd77a2$08008120$a84995c1@default>, Robert Huntley
<xg...@dial.pipex.com> writes
>Forgive me if this problem has been rasied earlier - I am new to this
>newsgroup
>
>I got Privateer 2 today and have two problems with it. Does anyone know of
>any solution?
>
>a. Firstly, it keeps locking up after a space flight and when you approach
>a planet to land at. It stops at about the point where the "You are getting
>too close" audio message would start.

IIRC this was a bug that was fixed in a patch. Without the patch the
only way to fix it was to copy your saved games and reinstall the entire
game - quite a drag and then a few missions later it would happen again.
The patch should be available from EA or Origins webpage, it was also on
a few magazine cover disks, it may still be as it's now been released on
budget.
>
>b. Its runs too quickly on my Pentium II 300, and the combat scenes are
>almost unplayable. For instance, after a jump it charges up ready for the
>next jump in about 1 second. My old DOS version used to take 10 times as
>long. The combat has speeded up by a similar amount. Does anyone know of a
>way to slow the program down?

Not a problem I have at the moment (not replacing my P100 until next
month). When I had a similar problem with the original WC I got round it
by disabling the internal and external cache from the BIOS screen. For
WC2 I only had to disable the external BIOS. There is a shareware
utility called MoSlo, but I'm not sure if it works with Privateer 2.
Abnyone else know?





Mike Hussey
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From: Mike Hussey <mi...@falconry.demon.co.uk>
Subject: Re: Privateer 2 - Problems with Windows 95 Version
Date: 1998/05/07
Message-ID: <bCndDAA43WU1EwOP@falconry.demon.co.uk>
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