Article View: comp.sys.ibm.pc.games.space-sim
Article #182Privateer 2 - Problems with Windows 95 Version
From: Robert Huntley
Date: Mon, 04 May 1998 00:00
Date: Mon, 04 May 1998 00:00
18 lines
1073 bytes
1073 bytes
Forgive me if this problem has been rasied earlier - I am new to this newsgroup I got Privateer 2 today and have two problems with it. Does anyone know of any solution? a. Firstly, it keeps locking up after a space flight and when you approach a planet to land at. It stops at about the point where the "You are getting too close" audio message would start. b. Its runs too quickly on my Pentium II 300, and the combat scenes are almost unplayable. For instance, after a jump it charges up ready for the next jump in about 1 second. My old DOS version used to take 10 times as long. The combat has speeded up by a similar amount. Does anyone know of a way to slow the program down? Many thanks,
Technical Details
Message-ID:
<01bd77a2$08008120$a84995c1@default>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailShow Full Headers
Complete Article Headers
From: "Robert Huntley" <xg...@dial.pipex.com> Subject: Privateer 2 - Problems with Windows 95 Version Date: 1998/05/04 Message-ID: <01bd77a2$08008120$a84995c1@default> X-Deja-AN: 350223379 Organization: UUNET Newsgroups: comp.sys.ibm.pc.games.space-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit