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Article View: comp.sys.ibm.pc.games.space-sim
Article #127

Re: Independence War / I-War 3Dfx & Voodoo2

#127
From: John Shiali
Date: Tue, 05 May 1998 00:00
72 lines
3291 bytes
John Secker wrote... 



> investigate the pods BEFORE piling in on me. As it is I get ten minutes
> tedious repetition of the same actions, then ten seconds frantic
> fighting before I am blown away. It's a classic fault in adventure
> games, making people repeat a section over and over before they can get
> to the real problem, and it is threatening to put me off a game which is
> otherwise excellent. It certainly has the best feeling of flying in

I'd agree with you here - but that mission is not too difficult (see
below). It just needs you to be practised with the controls and to
think about your tactics, as do most of the missions.

> space that I have encountered, as well as great graphics. I really like
> the idea of a freeform universe, perhaps with some form of ship
> improvement (a la Privateer or Elite), and I hope we can look forward to
> flying as Indies sometime soon. BTW, if I have missed some simple trick
> with Morgan, I have reached the point where I would like to know about
> it. If it is just a question of fighting back better, then I will need

I hope to see something very freeform, but I don't know if Particle
will continue with the combat/military basis for the next game, rather
than going for something totally freeform like trading/mercenary basis.
I suspect that will come further down the line.

In the meantime, there are other freeform games arriving in the
near(ish) future, mainly X, Terminus, Millenium 4D.



SPOILER ALERT















You have to lead Morgan back to the netronium. When his men go for the
cargo pods, the mines will get some of them. Morgan previously
mentioned that he has some competitors in the area - this second group
of pirates jump both Morgan and you at the neutronium.

When you get to the mines, go though them and out the other side
quickly - those that don't get hit by the mines will get attacked by
the automated defenses - the pirates will fight out amongst each
other. You can either get stuck in yourself, or wait for them to
destroy each other and then mop up any survivors. Basically string
everyone out through the mines/neutronium, and pick any survivors off
one by one.

If you fail a mission, check the debriefing screen to see what you
should have been doing and what you failed to do (note that objectives
can change during a mission).


-- 
 
 John - 

I play postal chess with a man who doesn't know me.
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From: "John Shiali" <jo...@heights.demon.co.uk>
Subject: Re: Independence War / I-War 3Dfx & Voodoo2
Date: 1998/05/05
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