Article View: comp.sys.ibm.pc.games.space-sim
Article #106232Re: Chris Roberts announcing a game in a month's time
From: Xocyll
Date: Tue, 11 Sep 2012 17:43
Date: Tue, 11 Sep 2012 17:43
47 lines
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3484 bytes
Ross Ridge <rridge@csclub.uwaterloo.ca> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say: >noman <no_m_an@zzzyahoo.yycom> wrote: >>With the power of todays computers and the reach of the internet I >>finally feel I have the tools to build the connected experience that I >>always dreamed of. A world that would be more satisfying and richer than >>any film I could work on. > >This part doesn't sound promising. Sounds overly ambitious and aside >from added layers of chrome in the graphics, I'm not really sure how >technology has changed much in the last ten years to enable him to make >a game he couldn't make before. Well the raw computing power would allow for bigger fights - fleet actions and such while still having the high detail graphics people expect these days. More detailed asteroid fields with realistic motion perhaps? PhysX could also play a big part. Hopefully he's gotten past his "I want to be a movie director" phase Also hopefully it'll be more a Wing Commander/Privateer kind of game rather than a Freelancer type of overly scripted idiocy (and boy did it have some insanely stupid errors.) Honestly, it's like they employed the same "fact and continuity" checkers that the SyFy channel does for it's movies. [Ok that was after the buyout and after he left.] I could really go for another game like Privateer with modern graphics/physics and more ships. >Hmm... I guess motion controls are new, but hopefully that's not what >he's thinking of. You thinking of the wii/kinect type motion stuff? If so, ewwwww! I can't think of anything less appropriate for controlling a spaceship (unless it's one of those little pod ships from Earth Final Conflict.) Xocyll -- I don't particularly want you to FOAD, myself. You'll be more of a cautionary example if you'll FO And Get Chronically, Incurably, Painfully, Progressively, Expensively, Debilitatingly Ill. So FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
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Received: by 10.180.24.135 with SMTP id u7mr2939085wif.3.1347381839631; Tue, 11 Sep 2012 09:43:59 -0700 (PDT) Path: mbox-mo1.pugleaf.net!border1.nntp.dca3.giganews.com!border3.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!7no1680203wig.0!news-out.google.com!ed8ni14373525wib.0!nntp.google.com!feeder1.cambriumusenet.nl!feed.tweaknews.nl!85.12.40.131.MISMATCH!xlned.com!feeder3.xlned.com!news.astraweb.com!border2.a.newsrouter.astraweb.com!newsfeed101.telia.com!starscream.dk.telia.net!eternal-september.org!feeder.eternal-september.org!mx04.eternal-september.org!.POSTED!not-for-mail From: Xocyll <Xocyll@kingston.net> Newsgroups: comp.sys.ibm.pc.games.space-sim,comp.sys.ibm.pc.games.action Subject: Re: Chris Roberts announcing a game in a month's time Date: Tue, 11 Sep 2012 12:43:53 -0500 Organization: A noiseless patient Spider Lines: 47 Message-ID: <pusu48t38k0uclg7pprc1695qb7s1rdflc@4ax.com> References: <k2m1jl$2p4$1@dont-email.me> <k2nns1$o62$1@rumours.uwaterloo.ca> Mime-Version: 1.0 Injection-Info: mx04.eternal-september.org; posting-host="3cdaf19a70b6ba5dd8838b7c8f206fc1"; logging-data="24097"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19oJT/Ncy2UdlCMXOiXBTnc" X-Newsreader: Forte Agent 2.0/32.640 Cancel-Lock: sha1:iS5LSTOXB2gXmtxLODPgfTAMS7Q= Bytes: 3472 X-Original-Bytes: 3398 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit