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Article #106087

Re: X3:TC

#106087
From: Ross Ridge
Date: Thu, 03 Dec 2009 21:10
30 lines
2078 bytes
EMan wrote:
> They need to get on with the X:MMO.  Although I'm not sure what they
> would be able to offer beyond Eve.
 
John Slade wrote:
>      I suspect X:MMO would not last long. That kind of simulation/RPG 
> has been done and it won't last long. I remember the game Auto Assault, 
> showed great promise but as a MMOARPG it turned out to be a flop and 
> quickly.
 
rochrist  <rochrist@charter.net> wrote:
> Eve Online?

Eve Online (which was already mentioned), isn't a simulation/RPG.
Gameplay-wise it's pretty much a standard MMORPG set in space.  Eve's
player run economy makes it different from most MMORPGs, but its combat
works more like EverQuest than a joystick controlled space sim game like
X3: Reunion or Elite.

An example of a more or less successful space sim MMO would be Jumpgate:
The Reconstruction Initiative.  It's got a sequel in the works, Jumpgate:
Evolution so it can't be doing too badly.

					Ross Ridge

-- 
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[oo][oo]  rridge@csclub.uwaterloo.ca
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From: Ross Ridge <rridge@csclub.uwaterloo.ca>
Newsgroups: comp.sys.ibm.pc.games.space-sim
Subject: Re: X3:TC
Date: Thu, 03 Dec 2009 16:10:06 -0500
Organization: University of Waterloo
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