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Article View: comp.sys.ibm.pc.games.space-sim
Article #106078

Re: Gratuitous Space Battles

#106078
From: Bret Ripley
Date: Thu, 22 Oct 2009 21:05
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On Thu, 22 Oct 2009 12:51:05 -0700 (PDT), DarkOne wrote:

> On Oct 20, 6:22 pm, Bret Ripley <rip...@gotsky.com> wrote:
>> On Mon, 19 Oct 2009 19:50:06 +0100, Carl wrote:
>>>>         No timeframe for release and no demo, but if you pre-order the
>>>> game they'll
>>> let you in on the Beta. Maybe they should change the name to Gratuitous
>>> Marketing Opportunity?
>>
>>> Bret
>>
>>> Ooooh, you world- weary cynic! :D
>>
>> Damn, am I that transparent? And I used to pride myself on my
>> near-incoherence.
>>
>> I found some gameplay videos on YouTube. It looks like you design your
>> ships, set your formations, and then become a spectator during the battles.
>> I wish the developers well, but the lack of control during battles may be a
>> deal-breaker for a lot of folks. My guess is that designing ships and fleet
>> formations will appeal to micro-management types, and removing the ability
>> to control those assets after deployment will probably frustrate those very
>> same micro-management types. I hope I'm wrong.
>>
>> Bret
> 
> Hi Everyone
> 
> I'm the admin for spaceSimCentral and I recently had a thread on my
> site with the developer that might answer some thing too:
> http://www.spacesimcentral.com/general-space-sim-chat-f10/gratuitous-space-battles-t463.html
> 
> But I can answer the question about the control. You basically setup
> your fleet of ships and formations etc and when you are done the
> planning phase then you watch it all unfold. I asked that question I
> believe in my Q&A with the dev.
> 
> -D1-

Thanks for the link, D1.

The discussion thread likens this game to a "Tower Defense" game, an
analogy that occurred to me while I was watching the gameplay videos a few
days ago. However, in a tower defense game you typically get to add or
upgrade units as things play out, whereas here you are strictly a spectator
once the action starts. I think players would enjoy having /some/ control,
even if it's just warping in reinforcements or choosing when/if to deploy
limited-use assets. <shrug>

Bret
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NNTP-Posting-Date: Thu, 22 Oct 2009 16:05:57 -0500
From: Bret Ripley <ripley@gotsky.com>
Subject: Re: Gratuitous Space Battles
Newsgroups: comp.sys.ibm.pc.games.space-sim
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