Article View: comp.sys.ibm.pc.games.space-sim
Article #105883Re: SpaceForce: Rogue Universe
From: Memnoch
Date: Fri, 03 Aug 2007 18:00
Date: Fri, 03 Aug 2007 18:00
58 lines
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4427 bytes
On Fri, 03 Aug 2007 05:09:30 GMT, "DocScorpio" <DocScorpio@strupra-spammeros.com> wrote: > >"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message >news:vqvoa3l6h3d47s0700jtvskdu58ktrhh1g@4ax.com... >> I suggest for those that wish to retain their sanity stay well clear of >> this >> game. There aren't that many alternatives out there but what there are, >> are >> far superior to this slap dash effort. > >I played it heavily for about 3 weeks. The trick is to avoid combat against >all but single pirates when you're in the starter ship. Simply mine and >build upgrades. The best way to make lots of money is to take "destroy >building" missions. These can be done at absolutely no risk and yield 6K >credits each. I went directly from the starter fighter to the Dronax heavy >fighter (one of the best, if not the best, ships in the game). Once you get >the Dronax completely pimped out with the best modules and guns, get the >cloaking and time devices....and acquire 3 Dronax heavy-fighter >wingmen....things become very manageable. Sounds like what you are suggesting is the game is playable once you have all the top end gear!! ;-) >Frankly, I got tired of the game; it just seems way too retro. IMO, it's >feature suite isn't much better than Wing Commander or Privateer (both >better games, IMHO). > >Speaking of "Retro," I'm currently playing Privateer Remake (based on the >Vega Strike engine). This free fan-built puppy is absolutely terrific. It >comes with the basic Steltek storyline, the RF storyline, plus a new third >storyline. Not only does it give you the original game (with new hi-res >ship models), but it also adds all those things you wished the original >Privateer had, i.e., turret AI, multi ship ownership, the ability to buy or >capture all the ships in the original Privateer, make them part of your >fleet and fly them (want to fly a Gothri? Want to make lots of credits, get >a Paradigm destroyer and capture Kilrathi ships which you can sell for a >couple of million each. Oh yes, do you remember that "secret Kilrathi >asteroid base that the bartenders talked about, but you could never find? >Well, now......). Very sweet. > >There also a mod which expands the basic game and adds even more ships (I >think from WC and WC2, but haven't installed it yet, so not sure) and new >storylines. Even as I type this, I'm downloading Gemini Gold, the other >remake of Privateer, based on the Vega Strike engine. It's supposed to be >more faithful to the original game, i.e., no turret AI. There's actually >all kinds of interesting stuff available out there.....but not from game >companies. ;) That sounds quite interesting. Personally I think the only game out there worth playing in this genre is X3 but I've become rather bored with that too. I hoped that they would have got over the idea that each sector would be a flat plane with jumpgates at NESW and most of the stations inside that grid. Imaging a combination of I-War2 and it's flight model, Frontiers solar systems with orbiting planets and moons you can land on and the scope of X3. Some day it might happen. If Egosoft release a 4th game and its the same layout they can get stuffed!
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!aotearoa.belnet.be!news.belnet.be!newsgate.cistron.nl!xs4all!news2.euro.net!news-in.ntli.net!newsrout1-win.ntli.net!ntli.net!news.highwinds-media.com!newspeer1-win.ntli.net!newsfe7-win.ntli.net.POSTED!53ab2750!not-for-mail From: Memnoch <memnoch@nospampleaseimbritish.ntlworld.com> Newsgroups: comp.sys.ibm.pc.games.space-sim Subject: Re: SpaceForce: Rogue Universe Message-ID: <1uq6b39k3tar104a4km42a8e3hjbc1u8o0@4ax.com> References: <iddna39ha0281oir2utjqaa55dtukl1cvu@4ax.com> <46abf858$0$4676$4c368faf@roadrunner.com> <vqvoa3l6h3d47s0700jtvskdu58ktrhh1g@4ax.com> <eMysi.24266$Ya1.23197@trnddc06> X-Newsreader: Forte Agent 3.3/32.846 MIME-Version: 1.0 Lines: 58 Date: Fri, 03 Aug 2007 18:00:52 GMT NNTP-Posting-Host: 81.107.46.86 X-Complaints-To: http://netreport.virginmedia.com X-Trace: newsfe7-win.ntli.net 1186164052 81.107.46.86 (Fri, 03 Aug 2007 19:00:52 BST) NNTP-Posting-Date: Fri, 03 Aug 2007 19:00:52 BST Organization: NTL Bytes: 4447 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit