Article View: comp.sys.ibm.pc.games.space-sim
Article #104377Re: So is X3 THAT boring?
From: Memnoch
Date: Sun, 13 Nov 2005 21:52
Date: Sun, 13 Nov 2005 21:52
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3424 bytes
On Sun, 13 Nov 2005 18:30:58 -0000, "Nats" <nstutt@nstutt.freeserve.co.uk> wrote: >"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message >news:u0ien110v48n66cjaom0ndjtvst37nq40i@4ax.com... >> On Sun, 13 Nov 2005 12:23:17 -0000, "Nats" <nstutt@nstutt.freeserve.co.uk> >> wrote: >> >> You don't in X3 either with a Jump Drive, which funnily enough you are >> given >> at the start of the game. The only difference is you have to have visited >> the >> sector once before. Which makes sense really as how can you jump to >> somewhere >> if you don't know where it is. > >Well thats just plain stupid if you think about it. So we are supposed to be >in the far future with space ships and massive stations and yet the >navigation software doesnt even know any of the systems you are travelling >to. I can see where you are coming from but its also a game mechanic. If they opened up the map showing all sectors, what would be the point of exploration. That would be a large chunk of the game completely out the window. > I mean in Star Wars ofr example Han Solo programs his navigation >software with known stellar features in order to navigate to his target. >Similarly in Elite you have a huge database of known systems in your ships >computer with just sketchy info on unknown systems. That to me is realistic. >But here we are supposedly in the third segment of a game and the ships >still dont know anyhting about their surroundings. Even to the point where >you dont even know the known Argon sectors? How bloody stupid. LOL You've got me there of course. That is one of the reasons I won't play RTS games because I just cannot get my head around the fact that when you complete one map you effectively start over from scratch and I just can't be bothered with that at all. > It just shows >that no one is thinking in the development team. Are they all on some kind >of drug when they come up with the concepts for these games or something??!! They are but of course you have to factor in what effects this would have on the game. See above about exploration. >God Im really gald I havent bought the game. What a load of crap. You are missing out on a great game but fair enough.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!newsfeed01.sul.t-online.de!t-online.de!news-in.ntli.net!newsrout1-win.ntli.net!ntli.net!newspeer1-win.ntli.net!newsfe1-win.ntli.net.POSTED!53ab2750!not-for-mail From: Memnoch <memnoch@nospampleaseimbritish.ntlworld.com> Newsgroups: comp.sys.ibm.pc.games.space-sim Subject: Re: So is X3 THAT boring? Message-ID: <v5dfn198lrb54nbubu07sb2a3jl5p77vum@4ax.com> References: <07OdneIWBYbTk-_eRVnyvw@giganews.com> <4f84n19m1to62a9nek6ihs328crto0dlpp@4ax.com> <dl4vj4$qko$1@newsg1.svr.pol.co.uk> <43769da9$0$9972$5a62ac22@per-qv1-newsreader-01.iinet.net.au> <dl7b7k$ske$1@news8.svr.pol.co.uk> <u0ien110v48n66cjaom0ndjtvst37nq40i@4ax.com> <dl80p1$m6o$1@newsg4.svr.pol.co.uk> X-Newsreader: Forte Agent 3.0/32.763 MIME-Version: 1.0 Lines: 48 Date: Sun, 13 Nov 2005 21:52:44 GMT NNTP-Posting-Host: 82.4.147.205 X-Trace: newsfe1-win.ntli.net 1131918764 82.4.147.205 (Sun, 13 Nov 2005 21:52:44 GMT) NNTP-Posting-Date: Sun, 13 Nov 2005 21:52:44 GMT Organization: NTL Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit