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Article #104369

Re: So is X3 THAT boring?

#104369
From: Lemming
Date: Fri, 18 Nov 2005 02:12
82 lines
4298 bytes
On Mon, 14 Nov 2005 05:42:57 +1100, Alex broden <notme.com.au> wrote:

>
>
>NAts we related :)

Judging from your use of English and your penchant for top-posting,
yes, I think you probably are related to Stan.  (That's a BAD thing,
BTW).

>
>Iam going to try thegame hwne the uassie version is riped or the US
>versionw ithout Securrom. 7.
>
>The game seems to remove fun from the game. The devlopers are RETARDED
>when it comes to fun. Everyship should be able to fit FTL drives
>atleast and at most jump drives. WHICH have reactors in the ships so
>you can jump where ever you want and it takes a certian ammount of
>time to chrage the jump engines to make jumps. longer tim the longer
>the jump. Though each jump engine would have a certain range depending
>on its charge ammount. And you can't fit huge jump engines to small
>ships.
>
>That would make th egame more fun. throw in jump jammers and scanners
>and Trgeting of sub systems like engines and the effects of taking out
>specfic bits of enemy ships. now that would abe a cool game. And all
>the possibilitys of  missions types just with that.
>
>Like just stoping somoen getting to a contracrt signing on time or
>somthing. Right up to assination or just being a pirate takingout the
>engine sof a ship so you can go in and steal the cargo. The hitting
>the comms so they can't call the for help, or jamming the siginal with
>jammers.
>
>
>They have missed SO MANY chances in this game. It just make sme cry.
>
>
>ADD your mission tyoe  here.
>
>
>
>
>
>
>
>On Sun, 13 Nov 2005 18:30:58 -0000, "Nats"
><nstutt@nstutt.freeserve.co.uk> wrote:
>
>>"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message 
>>news:u0ien110v48n66cjaom0ndjtvst37nq40i@4ax.com...
>>> On Sun, 13 Nov 2005 12:23:17 -0000, "Nats" <nstutt@nstutt.freeserve.co.uk>
>>> wrote:
>>>
>>> You don't in X3 either with a Jump Drive, which funnily enough you are 
>>> given
>>> at the start of the game. The only difference is you have to have visited 
>>> the
>>> sector once before. Which makes sense really as how can you jump to 
>>> somewhere
>>> if you don't know where it is.
>>
>>Well thats just plain stupid if you think about it. So we are supposed to be 
>>in the far future with space ships and massive stations and yet the 
>>navigation software doesnt even know any of the systems you are travelling 
>>to. I mean in Star Wars ofr example Han Solo programs his navigation 
>>software with known stellar features in order to navigate to his target. 
>>Similarly in Elite you have a huge database of known systems in your ships 
>>computer with just sketchy info on unknown systems. That to me is realistic. 
>>But here we are supposedly in the third segment of a game and the ships 
>>still dont know anyhting about their surroundings. Even to the point where 
>>you dont even know the known Argon sectors? How bloody stupid. It just shows 
>>that no one is thinking in the development team. Are they all on some kind 
>>of drug when they come up with the concepts for these games or something??!!
>>
>>God Im really gald I havent bought the game. What a load of crap.
>>
>>Nats 

Lemming
-- 
Curiosity *may* have killed Schrodinger's cat.
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From: Lemming <thiswillbounce@bumblbee.demon.co.uk>
Newsgroups: comp.sys.ibm.pc.games.space-sim
Subject: Re: So is X3 THAT boring?
Date: Fri, 18 Nov 2005 02:12:41 +0000
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