Article View: comp.sys.ibm.pc.games.space-sim
Article #103Re: Wing Commander Prophecy?
From: cir...
Date: Mon, 27 Apr 1998 00:00
Date: Mon, 27 Apr 1998 00:00
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On Mon, 27 Apr 1998 15:39:40 -0500, Demian Rose <dd-...@students.uiuc.edu> wrote: >I've been eying the sale copy of WCP at my local store and a good review >here has got me almost ready to buy it...anyone got any opinions about >this game, especially how it compares to XvT and Tie Fighter (both of >which I own)...not looking for a "which is better" thread, just wondering >how WCP's interface, play "feel", etc. are different. I have played WC3, >but never finished it (got frustrated by the limited info you were given >for missions...also, don't like combat sims where there's a "trick" to >winning scenarios...if I wanted that, I'd play an adventure game instead). If you like XvT, you'll *love* WCP. Since there is no real single-player experience in XvT, WCP is infinitely better in that regard. The FMV actually isn't too bad and adds a lot to the game (suprise, surprise). As for the interface, I picked it up pretty quickly, which is an important thing in a game, at least for me. Is it better than TIE Fighter? Mmmm...I wouldn't go that far. TIE has more missions and is just a lot more fun, IMHO. However, if WCP is on sale, definitely go for it. You won't regret it. Jeff Godemann cir...@worldnet.att.net
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From: cir...@worldnet.att.net Subject: Re: Wing Commander Prophecy? Date: 1998/04/27 Message-ID: <6i2sdg$no5@bgtnsc02.worldnet.att.net> X-Deja-AN: 348205234 References: <Pine.SOL.3.96.980427153536.9717B-100000@ux9.cso.uiuc.edu> Organization: AT&T WorldNet Services Newsgroups: comp.sys.ibm.pc.games.space-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit