Thread View: comp.sys.ibm.pc.games.rpg
2 messages
2 total messages
Started by jcra... John P Crawford
Mon, 12 Dec 1994 20:15
System Shock: comments, queries
Author: jcra... John P Crawford
Date: Mon, 12 Dec 1994 20:15
Date: Mon, 12 Dec 1994 20:15
44 lines
2819 bytes
2819 bytes
Have been playing System Shock for about a week. So far I'm very impressed with the game... After playing Master of Magic, it's nice to play a game with *no* serious bugs (and only a *few* minor glitches). And I always prefer games that are highly configurable, and this one lets you set difficulty levels for the categories - Enemies, Puzzles, Plot, Cyberspace - so you can have none (or lots) of the type of game you want. Well-designed indeed, and I recommend it for anyone that wants something less frantic and more thoughtful than Doom (which was fun, but too mindless and repetitive for me). I especially like the Cyberspace levels, and will have to crank that up next time... Anyway, I also have some questions. I am playing at the default(2) difficulty for Plot, and have gotten completely stuck in trying to fire the laser. I have mapped most of levels 1-5, except for the locked doors on levels 3 and 5, and the reactor level. Questions: 1) How do I pick up the Isotope X-22? It says I "can't use that"? 2) How do I unlock the doors on Level 3? I can't find any more cyberspace jacks on these levels. 3) How do I un-route power from the elevator on Level 5? I tried everything to destroy the Relay Analyzer on Level 3 (my guess as to the problem), but no luck. 4) What am I supposed to do in the Reactor area where the Sec-2 Bot is? I managed to kill that beast only by burning lots of Nitropacks and First Aid kits, and found only an empty room (dying from radiation all the while :-( Am I early to this room? Maybe there's something else I need to do on other levels? 5) How do you detonate the Plastique? Please don't tell me *if* it's found on higher levels that I haven't yet got to. 6) What are the Interface Demodulators for, and how to trigger? Again, please *don't* say, *if* that information is available at higher levels. (but if I've somehow missed it on *these* levels, I would appreciate someone telling me). I would swear that I've gone everywhere possible on these levels, yet I don't even know how to open the doors on Level 3, or start the elevator. I *must* have missed something, any suggestions would be greatly appreciated. Thanks in advance. John Crawford. jcra...@osf1.gmu.edu
Re: System Shock: comments, queries
Author: mno... Marcin Nowak
Date: Fri, 16 Dec 1994 19:13
Date: Fri, 16 Dec 1994 19:13
63 lines
3703 bytes
3703 bytes
John P Crawford (jcra...@osf1.gmu.edu) wrote: : Have been playing System Shock for about a week. So far I'm very : impressed with the game... After playing Master of Magic, it's : nice to play a game with *no* serious bugs (and only a *few* minor : glitches). And I always prefer games that are highly configurable, : and this one lets you set difficulty levels for the categories - : Enemies, Puzzles, Plot, Cyberspace - so you can have none (or lots) : of the type of game you want. Well-designed indeed, and I recommend : it for anyone that wants something less frantic and more thoughtful : than Doom (which was fun, but too mindless and repetitive for me). : I especially like the Cyberspace levels, and will have to crank : that up next time... : Anyway, I also have some questions. I am playing at the default(2) : difficulty for Plot, and have gotten completely stuck in trying to : fire the laser. I have mapped most of levels 1-5, except for the : locked doors on levels 3 and 5, and the reactor level. Questions: : 1) How do I pick up the Isotope X-22? It says I "can't use that"? : 2) How do I unlock the doors on Level 3? I can't find any more : cyberspace jacks on these levels. : 3) How do I un-route power from the elevator on Level 5? I tried : everything to destroy the Relay Analyzer on Level 3 (my guess as to : the problem), but no luck. : 4) What am I supposed to do in the Reactor area where the Sec-2 Bot is? : I managed to kill that beast only by burning lots of Nitropacks and : First Aid kits, and found only an empty room (dying from radiation : all the while :-( Am I early to this room? Maybe there's something : else I need to do on other levels? : 5) How do you detonate the Plastique? Please don't tell me *if* it's : found on higher levels that I haven't yet got to. : 6) What are the Interface Demodulators for, and how to trigger? Again, : please *don't* say, *if* that information is available at higher levels. : (but if I've somehow missed it on *these* levels, I would appreciate : someone telling me). : John Crawford. jcra...@osf1.gmu.edu Hi! First of all, the game is really GREAT :) But I can't imagine how you managed to get stuck in it. All the steps to fire the laser are in the logs on level R to 2. So: ad 1) isotope is on level 2, in a force field. Just switch off the field and take it. ad 2) leave the doors on level 3, the Relay Analyzer, the Plastique and the Interface Demodulators alone :) - time will show what to do with them ad 3) wait till you fire the laser ad 4) you don't wand to go there yet. there is a map in one of the logs that shows the laser overrride control. Just do your part there and run fast. After that go to level 2 and fire the laser. And remember, playing on plot level 3 gives you 7 hours of real time to fire the laser :-) Good luck! Marcin
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads