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Thread View: comp.sys.ibm.pc.games.rpg
2 messages
2 total messages Started by jcra... John P Crawford Mon, 12 Dec 1994 20:15
System Shock: comments, queries
#1005
Author: jcra... John P Crawford
Date: Mon, 12 Dec 1994 20:15
44 lines
2819 bytes
Have been playing System Shock for about a week. So far I'm very
impressed with the game... After playing Master of Magic, it's
nice to play a game with *no* serious bugs (and only a *few* minor
glitches). And I always prefer games that are highly configurable,
and this one lets you set difficulty levels for the categories -
Enemies, Puzzles, Plot, Cyberspace - so you can have none (or lots)
of the type of game you want. Well-designed indeed, and I recommend
it for anyone that wants something less frantic and more thoughtful
than Doom (which was fun, but too mindless and repetitive for me).

I especially like the Cyberspace levels, and will have to crank 
that up next time...

Anyway, I also have some questions. I am playing at the default(2)
difficulty for Plot, and have gotten completely stuck in trying to
fire the laser. I have mapped most of levels 1-5, except for the
locked doors on levels 3 and 5, and the reactor level. Questions:

1) How do I pick up the Isotope X-22? It says I "can't use that"?
2) How do I unlock the doors on Level 3? I can't find any more
cyberspace jacks on these levels.
3) How do I un-route power from the elevator on Level 5? I tried
everything to destroy the Relay Analyzer on Level 3 (my guess as to
the problem), but no luck.
4) What am I supposed to do in the Reactor area where the Sec-2 Bot is?
I managed to kill that beast only by burning lots of Nitropacks and
First Aid kits, and found only an empty room (dying from radiation
all the while :-( Am I early to this room? Maybe there's something
else I need to do on other levels?

5) How do you detonate the Plastique? Please don't tell me *if* it's
found on higher levels that I haven't yet got to.
6) What are the Interface Demodulators for, and how to trigger? Again,
please *don't* say, *if* that information is available at higher levels.
(but if I've somehow missed it on *these* levels, I would appreciate
someone telling me).

I would swear that I've gone everywhere possible on these levels, yet
I don't even know how to open the doors on Level 3, or start the
elevator. I *must* have missed something, any suggestions would be
greatly appreciated. Thanks in advance.

John Crawford. jcra...@osf1.gmu.edu
Re: System Shock: comments, queries
#1006
Author: mno... Marcin Nowak
Date: Fri, 16 Dec 1994 19:13
63 lines
3703 bytes
John P Crawford (jcra...@osf1.gmu.edu) wrote:

: Have been playing System Shock for about a week. So far I'm very
: impressed with the game... After playing Master of Magic, it's
: nice to play a game with *no* serious bugs (and only a *few* minor
: glitches). And I always prefer games that are highly configurable,
: and this one lets you set difficulty levels for the categories -
: Enemies, Puzzles, Plot, Cyberspace - so you can have none (or lots)
: of the type of game you want. Well-designed indeed, and I recommend
: it for anyone that wants something less frantic and more thoughtful
: than Doom (which was fun, but too mindless and repetitive for me).

: I especially like the Cyberspace levels, and will have to crank 
: that up next time...

: Anyway, I also have some questions. I am playing at the default(2)
: difficulty for Plot, and have gotten completely stuck in trying to
: fire the laser. I have mapped most of levels 1-5, except for the
: locked doors on levels 3 and 5, and the reactor level. Questions:

: 1) How do I pick up the Isotope X-22? It says I "can't use that"?
: 2) How do I unlock the doors on Level 3? I can't find any more
: cyberspace jacks on these levels.
: 3) How do I un-route power from the elevator on Level 5? I tried
: everything to destroy the Relay Analyzer on Level 3 (my guess as to
: the problem), but no luck.
: 4) What am I supposed to do in the Reactor area where the Sec-2 Bot is?
: I managed to kill that beast only by burning lots of Nitropacks and
: First Aid kits, and found only an empty room (dying from radiation
: all the while :-( Am I early to this room? Maybe there's something
: else I need to do on other levels?

: 5) How do you detonate the Plastique? Please don't tell me *if* it's
: found on higher levels that I haven't yet got to.
: 6) What are the Interface Demodulators for, and how to trigger? Again,
: please *don't* say, *if* that information is available at higher levels.
: (but if I've somehow missed it on *these* levels, I would appreciate
: someone telling me).

: John Crawford. jcra...@osf1.gmu.edu

  Hi!

 First of all, the game is really GREAT  :)
 But I can't imagine how you managed to get stuck in it. All the steps
 to fire the laser are in the logs on level R to 2. 
 So:
 ad 1)  isotope is on level 2, in a force field. Just switch off the field and
 take it. 
 ad 2) leave the doors on level 3, the Relay Analyzer, the Plastique and the
 Interface Demodulators alone :) - time will show what to do with them
 ad 3) wait till you fire the laser
 ad 4) you don't wand to go there yet.  there is a map in one of the logs
  that shows the laser overrride control. Just do your part there and run fast.
 
  After that go to level 2 and fire the laser. And remember, playing on
plot level 3 gives you 7 hours of real time to fire the laser  :-)

  Good luck!

 Marcin
 
 
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