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Article #365

Re: Ultima 9 - What Do >You< Want to See?

#365
From: kal... Ove Kalkan
Date: Mon, 14 Nov 1994 12:07
38 lines
3034 bytes
Well I like the interface of U7.5 very much. But a few things could be improved.
1) When I'm in a dungeon why can I see sections that are totally unaccessable
   from my current position? Allthough in a few situations this is very helpfull to
   see which enemy comes next it's a bit unrealistic and a step back in opposit to 
   U5.
2) Why not letting the avatar break wooden doors if he wants? If the door is
    special it could be metal improved.
3) A special container for keys and perhaps a possibility to label them because if
   you have 4 golden keys which look all the same it gets very bordom to try them
   every time you want to open a door.
4) Esspecially containers of U7 are very often unorganized as hell.
5) A real parser for communications (Perhaps a cheat like in U6 :-) with Iolo)
6) Well in U7.5 I have the feeling that the avatar is a little bit sleepy in combat
    while all other characters work like real experts in a turbo mode :-).
7) I'd like to have a bigger country. The current landscape is to small in my
    opinion to put that much cities upon. Anyway more landscape would mean
   more place for dungeon entries.
8) What about a dungeon editor for additional selfmade adventures if the main
    task is solved? This means a real adventuring system and not a single adventure.
9) Next time I don't want to save Britannia again. What about different tasks like
   rescuing a princess, supporting LB in a war (with spies, castles and large
   armies), discovering ancient cities with great treasure and a lot of secrets.
   Perhaps it would be possible to place several smaller games in the
   adventurers paradise (-> 8) and not to have only one subject that starts and
   ends the game when solved.
   Perhaps a more detailed experience system will be nessecary for this type of
   game while character not only gain experience but learn to use a special thing
   or forget about it's usage. This would prevent from getting a party of unbeatable
   superheros to be thrown in the next adventure.

Just a few thoughts.

Bye Ove.
--
Ove Kalkan - Ich denke, das ich bin, also bin ich.
Rechenanlage des Mechanikzentrums der Technischen Universitaet Braunschweig
Tel: (0531) 391 7074
Email: kal...@ramz.ing.tu-bs.de
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From: kal...@ramz.ing.tu-bs.de (Ove Kalkan)
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: Ultima 9 - What Do >You< Want to See?
Date: 14 Nov 1994 12:07:09 GMT
Organization: Mechanikzentrum, Technische Universitaet Braunschweig, Germany
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