Article View: comp.sys.ibm.pc.games.rpg
Article #888Re: Programming RPGs
From: bmcq... Brad McQuaid
Date: Mon, 12 Dec 1994 06:55
Date: Mon, 12 Dec 1994 06:55
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lza...@io.org wrote: : Hey all... : I'd like to get sudgestions on what programming language best : suits RPG programming and the likes... I'm trying to start one with a : fiew freinds, Y'know, a PD thing, and I'd like advice from experienced : people.... Thanx! Definitely C++. Object oriented programming goes hand in hand with RPGs. Items, structures, characters, etc. can all be defined as objects, with each method performing an action either by or on that object. Very sweet. We programmed WarWizard 1 in C because it was developed first on the Amiga, and at that time there was no C++ compiler. Then we ported it to the PC, using Watcom C32. WarWizard 2, however, which is in development now, in being done entirely in C++. And developments a blast. -Brad McQuaid MicroGenesis
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Newsgroups: comp.sys.ibm.pc.games.rpg Path: mbox-mo1.pugleaf.net!bga.com!news.sprintlink.net!pipex!uunet!usc!crash!bmcquaid From: bmcq...@crash.cts.com (Brad McQuaid) Subject: Re: Programming RPGs Organization: CTS Network Services (CTSNET), San Diego, CA Date: Mon, 12 Dec 1994 06:55:19 GMT Message-ID: <D0or88.27p@crash.cts.com> X-Newsreader: TIN [version 1.2 PL2] References: <3cdnli$mmb@ionews.io.org> Sender: ne...@crash.cts.com (news subsystem) Nntp-Posting-Host: crash.cts.com Lines: 22 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit