Article View: comp.sys.ibm.pc.games.rpg
Article #885Re: Programming RPGs
From: l... CLEMMONS LAURA L
Date: Tue, 13 Dec 1994 22:00
Date: Tue, 13 Dec 1994 22:00
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2786 bytes
In article <pmccart....@quapaw.astate.edu>, pmc...@quapaw.astate.edu (PAGAN LORD) writes: > lza...@io.org writes: > >> Hey all... > >> I'd like to get sudgestions on what programming language best >>suits RPG programming and the likes... I'm trying to start one with a >>fiew freinds, Y'know, a PD thing, and I'd like advice from experienced >>people.... Thanx! > > >>-- >>\|/ >> o0 - J S C - >> P / >> < lzaird at io, org! > > Let's see. I would sugest C++ with its object orientated programing. I > am envolved with a couple of projects at the moment, of which I am in > charge of teh RPG, and I was originally going to program it in AMOS, a > type of BASIC for the Amiga but very powerful, and as I learned more about > C and C++, AVL, SPLAY trees, linked lists, etc. , I have come to realize > to the most part C is the most capable of handling large banks of > information for NPCs and data maps. This is just my suggestion, but > really you should choose what ever language you are most comfortable at. > An example of that is a a particular programming contest, a guy > programming in PASCAL beat everybody using C because he was just used to > that language. His programs were pretty long though ;) > > `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~' > | Phillip J. McCartney ------------------------- > | C.S. Major Arkansas State University -------- > | pmc...@quapaw.astate.edu --------------------- > | "Some people may be able to write a program, but not all can make a game." > | ---------------------------- --- ME > ,----------------------------------------------------------------------------, c and c++ are both good languages to use. They can easily handle an immense amount of data and graphics. The main thing to remember if you use them is that ANSI C doesn't bounds check arrays for you. Course, if you know C well enough to program an rpg in it you'll already know that. :) Visual Basic is also a pretty good language for games and is fairly easy to learn if you don't know it already. C gets a bit confusing at times. If you don't know C or C++ very well, use a language that you already know or look into visual basic. Happy Programming Laura > >
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Path: mbox-mo1.pugleaf.net!bga.com!news.sprintlink.net!howland.reston.ans.net!gatech!usenet.ufl.edu!gnv.ifas.ufl.edu!llc From: l...@gnv.ifas.ufl.edu (CLEMMONS, LAURA L) Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Programming RPGs Message-ID: <1994Dec13.170016.5951@tower> Date: 13 Dec 94 17:00:16 -0500 References: <3cdnli$mmb@ionews.io.org> <pmccart.787181976@quapaw.astate.edu> Lines: 50 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit