Article View: comp.sys.ibm.pc.games.rpg
Article #721322Re: Daggerfall: Saving game crashes?
From: Xocyll
Date: Thu, 23 Mar 2017 16:46
Date: Thu, 23 Mar 2017 16:46
52 lines
4379 bytes
4379 bytes
Mike S. <Mik...@nowhere.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say: >On Tue, 21 Mar 2017 09:00:03 -0400, Xocyll <Xoc...@gmx.com> wrote: > >>At one point you have a meeting, and if you miss that meeting, the main >>quest is over. > >You and I touched on this before, we'll agree to disagree on this one. >The player should always be able to finish the game, no matter what >choices he makes, period. You describe this as a positive. It is a >negative to me. But I appreciate the reminder. I will keep it in mind >if or when I get around to playing Daggerfall. > >>Everything Arena had, Daggerfall has more of. > >I know this. This is why I know Daggerfall is a better game. Well >that, and that the controls are better in Daggerfall. The things you >mention here in your post (other then what I quoted above) does sound >interesting. I just hope Daggerfall does not feel overly generic the >way Arena did. That was Arena's biggest failing for me. And why I got >bored of it after10 or so levels. > >But while I have your attention, what is your opinion on Daggerfall's >automap? Reviews I read of this game, even when very positive, often >complains about the automap making dungeon exploring more confusing >then it needs to be. Did you ever get lost in the dungeons? Did the >automap suffice for you? Daggerfall and Descent had the same problem - 3d landscapes = 3d maps and 3dmaps are NOT easy to read. Certainly possible to read but not easy since they are not limited to a grid, or tower block flat floors each the same as the level below type thing - more like mining tunnels that follow the ore veins wherever they go and loop and twist. It was actually quite easy to get lost in both games, that was actually part of the charm in a sense - the world was NOT organized to make things easier for YOU, it was what it was and you had to deal with it. That's how _worlds_ are, as opposed to the modern take on it where the world is organized to be best for you with pointers right to your destination and helpful natives ready to tell you exactly what you need to know even after you slaughtered their entire village. Xocyll -- I don't particularly want you to FOAD, myself. You'll be more of a cautionary example if you'll FO And Get Chronically, Incurably, Painfully, Progressively, Expensively, Debilitatingly Ill. So FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
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