Article View: comp.sys.ibm.pc.games.rpg
Article #721321Re: Daggerfall: Saving game crashes?
From: Mike S.
Date: Tue, 21 Mar 2017 14:33
Date: Tue, 21 Mar 2017 14:33
25 lines
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2693 bytes
On Tue, 21 Mar 2017 09:00:03 -0400, Xocyll <Xoc...@gmx.com> wrote: >At one point you have a meeting, and if you miss that meeting, the main >quest is over. You and I touched on this before, we'll agree to disagree on this one. The player should always be able to finish the game, no matter what choices he makes, period. You describe this as a positive. It is a negative to me. But I appreciate the reminder. I will keep it in mind if or when I get around to playing Daggerfall. >Everything Arena had, Daggerfall has more of. I know this. This is why I know Daggerfall is a better game. Well that, and that the controls are better in Daggerfall. The things you mention here in your post (other then what I quoted above) does sound interesting. I just hope Daggerfall does not feel overly generic the way Arena did. That was Arena's biggest failing for me. And why I got bored of it after10 or so levels. But while I have your attention, what is your opinion on Daggerfall's automap? Reviews I read of this game, even when very positive, often complains about the automap making dungeon exploring more confusing then it needs to be. Did you ever get lost in the dungeons? Did the automap suffice for you?
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X-Received: by 10.107.17.163 with SMTP id 35mr8475796ior.98.1490106787995; Tue, 21 Mar 2017 07:33:07 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.rpg@googlegroups.com Received: by 10.157.34.21 with SMTP id o21ls6400ota.12.gmail; Tue, 21 Mar 2017 07:33:07 -0700 (PDT) X-Received: by 10.157.6.76 with SMTP id 70mr16615240otn.5.1490106787213; Tue, 21 Mar 2017 07:33:07 -0700 (PDT) Path: mbox-mo1.pugleaf.net!m191ni5492itc.0!nntp.google.com!news.glorb.com!peer01.iad!feed-me.highwinds-media.com!news.highwinds-media.com!post01.iad.highwinds-media.com!fx34.iad.POSTED!not-for-mail From: Mike S. <Mik...@nowhere.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Daggerfall: Saving game crashes? Message-ID: <mgd2dchhnn1i7urbku79j2m7vam54g9oau@4ax.com> References: <55vn8d$shk@news.iastate.edu> <199cab33-2b3f-46dd-bf7c-d7dde2bcfb66@googlegroups.com> <oai7o0$dsi$1@dont-email.me> <h73qcchflifimmg3isqhre7tqe3vh20uvd@4ax.com> <jtcqccl4n3urmeojk6fge052t75trhep29@4ax.com> <muavcc9fclu1p70mumm4jpir4lpoc1d3hi@4ax.com> <la30dc5iak4tglrj5dei1qt9fs8ae2itib@4ax.com> <sl52dc9laeipbeq7q44ttshmeshu7re8qk@4ax.com> X-Newsreader: Forte Agent 6.00/32.1186 MIME-Version: 1.0 Lines: 25 X-Complaints-To: http://www.newsleecher.com/support/ NNTP-Posting-Date: Tue, 21 Mar 2017 14:33:06 UTC Date: Tue, 21 Mar 2017 10:33:10 -0400 X-Received-Bytes: 2146 X-Received-Body-CRC: 1201021272 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit