Article View: comp.sys.ibm.pc.games.rpg
Article #721315Re: Daggerfall: Saving game crashes?
From: Spalls Hurgenson
Date: Sat, 18 Mar 2017 13:34
Date: Sat, 18 Mar 2017 13:34
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4618 bytes
On Sat, 18 Mar 2017 06:33:42 -0400, Mike S. <Mik...@nowhere.com> wrote: >On Fri, 17 Mar 2017 20:01:08 -0700, Dimensional Traveler ><dtr...@sonic.net> wrote: > >>You're responding with that to a 21 year old post? > >I noticed that it is always gmail users who do that. Anyone know why? They use Google Groups. Google Groups, among other things, contains an archive of all Usenet posts (well, big-8 newsgroups anyway) and has a Usenet gateway. What it does not have is a very good interface that makes it evident that some of these posts are five, ten, or twenty years old. So people start reading some of these older groups - often re-directed there by a search query - and think the comments are new, and respond as they would to any new post, unaware that they are necro-posting. Google is aware of the problem (I am sure I am not the only one to have sent them an email about the issue) but apparently refuses to do anything with it. I wish they'd give the Usenet archive to somebody like archive.org and then kill their usenet gateway entirely, since it just causes confusion. With that said, I think the better option is not to chastise googlegroups posters for their error but instead welcome them to the group, try to answer their question, and only then explain the problem (and possible solutions). Snarky answers just sour them on the Usenet experience and we could use all the traffic we can get here ;-) And the poster is correct; Bethesda games /have/ always been very buggy. Daggerfall was the absolute worst of all their games, though; it was so bad they included cheat codes in the game so players could get past the broken parts of the game. I am not sure if this is a fault of the expansiveness of their worlds and complex interactions of its various systems that make comprehensive testing impossible, or just bad coding practices at Bethesda HQ (or possibly an intended feature to differentiate their games from everyone else? :-) but Bethesda is famous for its roster of bugs. They've gotten a lot better about it, though; Skyrim still had a lot of bugs but most of them were fairly minor in comparison. You could actually finish the game without it crashing on you! l-) Anyway, to the original googlegroups poster, welcome to Usenet; thanks for your "insightful" comment (hey, some snarky is expected as part of the usenet experience). As noted, you are responding to a 21 year old post but that's not your fault. However, in future you may be better of using a proper Usenet client and provider; I recommend http://www.eternal-september.org/ (it's free!). Also, you're likely to find more traffic on c.s.i.p.rpg's sister newsgroup, comp.sys.ibm.pc.games.action (which, despite its name, accepts discussion on all genres of game, not just action titles)
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X-Received: by 10.129.181.75 with SMTP id c11mr10053122ywk.57.1489844062711; Sat, 18 Mar 2017 06:34:22 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.rpg@googlegroups.com Received: by 10.157.34.21 with SMTP id o21ls467407ota.12.gmail; Sat, 18 Mar 2017 06:34:22 -0700 (PDT) X-Received: by 10.129.137.3 with SMTP id z3mr10048573ywf.20.1489844062085; Sat, 18 Mar 2017 06:34:22 -0700 (PDT) Path: mbox-mo1.pugleaf.net!78ni18312itm.0!nntp.google.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!buffer1.nntp.dca1.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Sat, 18 Mar 2017 08:34:16 -0500 From: Spalls Hurgenson <spallsh...@gmail.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Daggerfall: Saving game crashes? Date: Sat, 18 Mar 2017 09:34:04 -0400 Message-ID: <jtcqccl4n3urmeojk6fge052t75trhep29@4ax.com> References: <55vn8d$shk@news.iastate.edu> <199cab33-2b3f-46dd-bf7c-d7dde2bcfb66@googlegroups.com> <oai7o0$dsi$1@dont-email.me> <h73qcchflifimmg3isqhre7tqe3vh20uvd@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 X-Antivirus: Avast (VPS 170317-4, 03/17/2017), Outbound message X-Antivirus-Status: Clean Lines: 57 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-oKdOxw8LS4EhMw8OFx4xiKDkjqCB/IFkwI1Cq5DUaABTW6YaJNOneDsa5y2KrSO3FfiyKiPi9tQQoi6!9vIPPgU4SQNhH+C0hmuzakUKpfBpTnf9xBEXGMsvMLtiNb/ltcmcW4hIqcRlgqRkcBORFmA= X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 4170 X-Original-Bytes: 4108 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit