Article View: comp.sys.ibm.pc.games.rpg
Article #721274Re: Baldur's Gate EE
From: Rin Stowleigh
Date: Sun, 14 Feb 2016 17:06
Date: Sun, 14 Feb 2016 17:06
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3438 bytes
On Sat, 13 Feb 2016 20:29:27 -0800, Dimensional Traveler <dtr...@sonic.net> wrote: >On 2/13/2016 3:03 PM, Rin Stowleigh wrote: >> On Sat, 13 Feb 2016 17:05:04 -0500, DMP <D...@mungemaid.com> wrote: >> >>> I tried all the compatibility settings in properties with scaling both >>> on and off. Still no start. I don't have a Creative Labs sound card, but >>> just use sound from the motherboard with Real-tek drivers. >> >> Just as an FYI, I mentioned Creative because they took over the OpenAL >> project from another developer as an open standards project. It's a >> cross platform driver, and you don't have to use a Creative brand card >> to use OpenAL. >> >> Also when I said Creative drivers are notorious for this, I wasn't >> necessarily picking on them as a company. The problem is that because >> Windows is designed to work with a gazillion different audio interface >> hardware possibilities, there are a lot of things that can go wrong >> with regards to gaming. If Microsoft went the way of Apple, and made >> their software runnable only on their own hardware, this sort of audio >> driver snafu would go largely away because it removes driver >> configuration differences as a potential source of issue. >> >This is what Microsoft is doing with WX. I don't have a URL for the >press release but they have announced that WX will not be fully >supported unless it is being running on certain hardware. > >(Of course they waited until WX had been forcefully installed on >millions of "non-compatible" machines....) Umm.. There is a massive difference between saying "ok, here are the tens of thousands or so of compatible devices" and saying "our OS will only run on hardware we sell you".
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X-Received: by 10.129.27.3 with SMTP id b3mr11804839ywb.0.1455469597143; Sun, 14 Feb 2016 09:06:37 -0800 (PST) X-BeenThere: comp.sys.ibm.pc.games.rpg@googlegroups.com Received: by 10.107.136.202 with SMTP id s71ls1283891ioi.85.gmail; Sun, 14 Feb 2016 09:06:36 -0800 (PST) X-Received: by 10.50.87.7 with SMTP id t7mr8176027igz.11.1455469596175; Sun, 14 Feb 2016 09:06:36 -0800 (PST) Path: mbox-mo1.pugleaf.net!kr2ni4506igb.0!nntp.google.com!Xl.tags.giganews.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!local2.nntp.dca.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Sun, 14 Feb 2016 11:06:35 -0600 From: Rin Stowleigh <rstow...@nevrhadgmail.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Baldur's Gate EE Date: Sun, 14 Feb 2016 12:06:46 -0500 Message-ID: <vuc1cbdss596l6gkclu89d7323gkaafq1t@4ax.com> References: <n9nc74$4s5$1@dont-email.me> <n9nngo$1386$1@gioia.aioe.org> <n9o954$p2k$1@dont-email.me> <u6dvbb1csqe90g94bdtsu902stq45opkb4@4ax.com> <n9ovlo$qm4$1@dont-email.me> X-Newsreader: Forte Agent 5.00/32.1171 MIME-Version: 1.0 Lines: 34 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-Z0pSmkwIH/ttChlj1bVHogRbnVLwZ4azoXfoLkdc4KEEYFqgsC4J3eNxbNkHelaq2tEVlq/mM/YwrET!Dku7MOfK/unNlN8MHn7dVCPXKLboYSGAoLPK54fP4eOZTV2XHHKlWM/Go/zNpurzDbkIEes= X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 2965 X-Original-Bytes: 2903 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit