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Article #721098Procedural Generation Question
From: Brian
Date: Fri, 07 Aug 2015 17:47
Date: Fri, 07 Aug 2015 17:47
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1454 bytes
Hi, I know games like Minecraft that use procedural generation to generate the game worlds use a seed to determine the layout of the game world, but what determines how many areas are in each game world that gets generated?
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