Article View: comp.sys.ibm.pc.games.rpg
Article #721033Re: Isometric rpg games - Why r The Characters Always The Same Size ?
From: Trimble Bracegirdle
Date: Fri, 26 Jun 2015 23:19
Date: Fri, 26 Jun 2015 23:19
5 lines
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1711 bytes
Noooo !... sorry pardon 'Divinity2 Dragon Knight Saga'
is open world not isometric.
(\__/)
(='.'=)
(")_(") mouse (Might Have Some Crisps As Well)
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X-Received: by 10.129.97.7 with SMTP id v7mr4361263ywb.45.1435360801979; Fri, 26 Jun 2015 16:20:01 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.rpg@googlegroups.com Received: by 10.140.108.7 with SMTP id i7ls2350099qgf.62.gmail; Fri, 26 Jun 2015 16:20:01 -0700 (PDT) X-Received: by 10.129.98.69 with SMTP id w66mr4554936ywb.13.1435360801056; Fri, 26 Jun 2015 16:20:01 -0700 (PDT) Path: mbox-mo1.pugleaf.net!a16ni5642ign.0!nntp.google.com!peer01.iad.highwinds-media.com!news.highwinds-media.com!feed-me.highwinds-media.com!usenet.blueworldhosting.com!feeder01.blueworldhosting.com!feeder.erje.net!us.feeder.erje.net!news2.arglkargh.de!news.mixmin.net!aioe.org!.POSTED!not-for-mail From: "Trimble Bracegirdle" <no-spam@never.spam> Newsgroups: comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.action Subject: Re: Isometric rpg games - Why r The Characters Always The Same Size ? Date: Sat, 27 Jun 2015 00:19:57 +0100 Organization: Aioe.org NNTP Server Lines: 7 Message-ID: <mmkmn0$hrq$1@speranza.aioe.org> References: <mmfpmg$35g$1@speranza.aioe.org> <mmkmh3$hip$1@speranza.aioe.org> NNTP-Posting-Host: LBQ2lUprXw38EB7lfCibZA.user.speranza.aioe.org Mime-Version: 1.0 X-Complaints-To: ab...@aioe.org X-MimeOLE: Produced By Microsoft MimeOLE V15.4.3555.308 X-Notice: Filtered by postfilter v. 0.8.2 X-Newsreader: Microsoft Windows Live Mail 15.4.3555.308 Importance: Normal X-Priority: 3 X-MSMail-Priority: Normal X-Received-Bytes: 1195 X-Received-Body-CRC: 2334864550 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit