Article View: comp.sys.ibm.pc.games.rpg
Article #721023Re: Sword Coast Legends and the DM
From: Justisaur
Date: Wed, 24 Jun 2015 15:22
Date: Wed, 24 Jun 2015 15:22
57 lines
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4414 bytes
On Wednesday, June 24, 2015 at 2:34:20 AM UTC-7, DMP wrote: > On 6/23/2015 12:19 PM, Justisaur wrote: > > On Tuesday, June 23, 2015 at 6:39:53 AM UTC-7, Spalls Hurgenson wrote: > >> On Tue, 23 Jun 2015 06:03:30 -0400, DMP <D...@nodomain.com> wrote: > >> > >>> I am really looking forward to this game after reading this article > >>> about customizing characters and quests in Sword Coast Legends. > >>> > >>> From "the Escapist" > >>> > >>> http://www.escapistmagazine.com/articles/view/video-games/conferences/e3-2015/14164-Dungeons-Dragons-Sword-Coast-Legends-Dungeon-Master-Mode-Preview > >> > >> > >> Much the same has been said about earlier games with similar features > >> (hearkening all the way back to Vampire:TM Redemption) but in the end > >> the "live DM" feature was rarely as easy-to-use as they made it out to > >> be in the previews, and almost never gave the DM as much control over > >> the game as you'd expect (I've heard that in SC:L the map-editing is > >> very limited, for instance). So I'm not holding my breath that this > >> game will be any different. > >> > >> Personally, I just want access to the Witcher's map-editor. Not to > >> create new levels and adventures; I just want to create a new world, > >> Minecraft creative-style. I want to see my imaginings realized in > >> beautifully rendered 3D using the game resources. Sadly, Projekt Red > >> (the developers) apparently does not intend to support modding so > >> these tools are unlikely to be forthcoming. > > > > I tried some live online DM'd games in NWN and found them very weird. Couldn't get into them. > > > > The NWN tools to create your own adventures were really very good though, I did try a couple of the higher rated fan made ones and they were better than the original adventure, though not as good as the expansions. I had one I made I really liked, but lost it, I'm not sure what happened to it. It was really the best I've ever seen. > > > > The NWN 2 tools never worked for me, and from what I'd seen of them they were far more difficult to use than the NWN tools. > > > > Hopefully the SCL tools will be better, but I don't have much hope. > > > > - Justisaur > > > > I have "0" experience with a Dungeon Master mode as explained in the > article about SCL, but it did seem like it would be fun to try. The > article made it sound simple, but it might not be. > > If it becomes a chore, then it's not gaming anymore, IMHO. > Have you seen roll20.net? Works pretty well as a virtual tabletop. I've run a few games there, it can require a bit of prep, well as much as you want to do. > D. > > BTW, I'm still trying to enjoy The Witcher. Not getting very far, but > haven't given up yet. I must be the 1 in a million whose not overly > enthralled with it. Eh, I didn't even like 1, so haven't gone with 2 or 3, from what I've heard each is slightly worse than the one before. - Justisaur
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