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Article #721022Re: Sword Coast Legends and the DM
From: DMP
Date: Wed, 24 Jun 2015 09:33
Date: Wed, 24 Jun 2015 09:33
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4137 bytes
On 6/23/2015 12:19 PM, Justisaur wrote: > On Tuesday, June 23, 2015 at 6:39:53 AM UTC-7, Spalls Hurgenson wrote: >> On Tue, 23 Jun 2015 06:03:30 -0400, DMP <D...@nodomain.com> wrote: >> >>> I am really looking forward to this game after reading this article >>> about customizing characters and quests in Sword Coast Legends. >>> >>> From "the Escapist" >>> >>> http://www.escapistmagazine.com/articles/view/video-games/conferences/e3-2015/14164-Dungeons-Dragons-Sword-Coast-Legends-Dungeon-Master-Mode-Preview >> >> >> Much the same has been said about earlier games with similar features >> (hearkening all the way back to Vampire:TM Redemption) but in the end >> the "live DM" feature was rarely as easy-to-use as they made it out to >> be in the previews, and almost never gave the DM as much control over >> the game as you'd expect (I've heard that in SC:L the map-editing is >> very limited, for instance). So I'm not holding my breath that this >> game will be any different. >> >> Personally, I just want access to the Witcher's map-editor. Not to >> create new levels and adventures; I just want to create a new world, >> Minecraft creative-style. I want to see my imaginings realized in >> beautifully rendered 3D using the game resources. Sadly, Projekt Red >> (the developers) apparently does not intend to support modding so >> these tools are unlikely to be forthcoming. > > I tried some live online DM'd games in NWN and found them very weird. Couldn't get into them. > > The NWN tools to create your own adventures were really very good though, I did try a couple of the higher rated fan made ones and they were better than the original adventure, though not as good as the expansions. I had one I made I really liked, but lost it, I'm not sure what happened to it. It was really the best I've ever seen. > > The NWN 2 tools never worked for me, and from what I'd seen of them they were far more difficult to use than the NWN tools. > > Hopefully the SCL tools will be better, but I don't have much hope. > > - Justisaur > I have "0" experience with a Dungeon Master mode as explained in the article about SCL, but it did seem like it would be fun to try. The article made it sound simple, but it might not be. If it becomes a chore, then it's not gaming anymore, IMHO. D. BTW, I'm still trying to enjoy The Witcher. Not getting very far, but haven't given up yet. I must be the 1 in a million whose not overly enthralled with it.
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X-Received: by 10.112.40.45 with SMTP id u13mr35308832lbk.0.1435138460969; Wed, 24 Jun 2015 02:34:20 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.rpg@googlegroups.com Received: by 10.152.30.6 with SMTP id o6ls164420lah.56.gmail; Wed, 24 Jun 2015 02:34:19 -0700 (PDT) X-Received: by 10.112.162.228 with SMTP id yd4mr35143431lbb.8.1435138459123; Wed, 24 Jun 2015 02:34:19 -0700 (PDT) Path: mbox-mo1.pugleaf.net!ul5ni89295lbb.0!nntp.google.com!proxad.net!feeder1-2.proxad.net!137.226.75.22.MISMATCH!newsfeed.fsmpi.rwth-aachen.de!newsfeed.straub-nv.de!eternal-september.org!feeder.eternal-september.org!mx02.eternal-september.org!.POSTED!not-for-mail From: DMP <D...@nodomain.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Sword Coast Legends and the DM Date: Wed, 24 Jun 2015 05:33:46 -0400 Organization: A noiseless patient Spider Lines: 49 Message-ID: <mmdtg9$ipa$1@dont-email.me> References: <mmbas1$ooc$1@dont-email.me> <u3oioapi3nvt5jnetidht1p22qg0tjc0bj@4ax.com> <e44dd8b6-4c18-4890-bc13-e17e5d8ce1c2@googlegroups.com> Mime-Version: 1.0 Injection-Date: Wed, 24 Jun 2015 09:32:57 +0000 (UTC) Injection-Info: mx02.eternal-september.org; posting-host="feee13a3009245c59fe10e3fe29cdb22"; logging-data="19242"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX19FfAyGf4ha/oQesMdMRVwGSSeMIWRQbGk=" User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:31.0) Gecko/20100101 Thunderbird/31.7.0 In-Reply-To: <e44dd8b6-4c18-4890-bc13-e17e5d8ce1c2@googlegroups.com> Cancel-Lock: sha1:yslR+nMJ4uCUAMjS7A9lp8Jg3PQ= Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit