Article View: comp.sys.ibm.pc.games.rpg
Article #720547Re: Divinity Original Sin is released
From: Werner Punz
Date: Thu, 03 Jul 2014 17:48
Date: Thu, 03 Jul 2014 17:48
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3240 bytes
Am 03.07.14 18:48, schrieb Omegaman: > On Thu, 03 Jul 2014 06:20:25 -0400, DMP <nom...@nodomain.com> wrote: > >> On 7/2/2014 5:27 AM, Werner Punz wrote: >>> Am 30.06.14 19:09, schrieb Werner Punz: >>>> Just wanted to notify everybody that Divinity Original Sin finally is >>>> released. Have fun. >>>> >>> Seems like no one is playing it here, except me :-) >>> >>> Werner >>> >>> >>> >> No, you aren't the only one, but I have been playing it since early >> access when it was a bit less costly. In spite of the complaints some >> have about early access, it was actually fun to contribute to the bug >> list and watch as the game got developed and fixed. >> >> I just love developing the characters in this one. I must have started >> the game over a dozen times just to see how different characters reacted >> to the environment...fun!The recipes for crafting & blacksmithing are >> creative and combat is not always easy. >> >> The drawback for me.....non-pc's are w-a-a-a-a-a-y too chit-chatty and >> are annoying and many times can be ignored, but am enjoying the game, alot. >> >> Diane > > Latest patch(es) have addressed some the NPC chattiness interfering > wit the PC's ability to follow more relevant conversations. I too > will be buying this when the price comes down to under $30 and there's > a more extensive feature list (promised new content by the developers) > & bug-fix implementations. Anyone dabbled with the toolset yet? Now > *this* seems like the real meat of the Divinity OS retail release. If > it's easy to work with it could mean a new golden age of usermade > modules, the likes of which hasn't been seen since NWN. > Btw. good news, the game already has sold more than 160.000 copies it is the fastest selling Larian game to date. The break even point will soon be reached for the developers. http://www.eurogamer.net/articles/2014-07-03-divinity-original-sin-larian-studios-fastest-selling-game-ever
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X-Received: by 10.112.145.233 with SMTP id sx9mr697718lbb.2.1404409708416; Thu, 03 Jul 2014 10:48:28 -0700 (PDT) Path: mbox-mo1.pugleaf.net!v4ni14764lbb.0!nntp.google.com!goblin1!goblin.stu.neva.ru!eternal-september.org!feeder.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Werner Punz <we...@gmx.at> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Divinity Original Sin is released Date: Thu, 03 Jul 2014 19:48:27 +0200 Organization: A noiseless patient Spider Lines: 45 Message-ID: <lp451b$iss$1@dont-email.me> References: <los5ka$6fa$1@dont-email.me> <lp0j98$he0$1@dont-email.me> <lp3aot$unv$1@dont-email.me> <912br95o0h6d2hn00udqqiucpbv80ekad0@4ax.com> Mime-Version: 1.0 Injection-Date: Thu, 3 Jul 2014 17:48:27 +0000 (UTC) Injection-Info: mx05.eternal-september.org; posting-host="98cca47e4c98a31cfa4f6ca76d87f1bc"; logging-data="19356"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX18yBCdQfTpLIKbVHbkXPI4S" User-Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.9; rv:24.0) Gecko/20100101 Thunderbird/24.6.0 In-Reply-To: <912br95o0h6d2hn00udqqiucpbv80ekad0@4ax.com> Cancel-Lock: sha1:7UpC0HW6uFugI0pxO92vljBwlSY= Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit