Article View: comp.sys.ibm.pc.games.rpg
Article #720486Re: Divinity Original Sin was Re: RPGCodex top 70 CRPG's
From: Chuck
Date: Wed, 21 May 2014 12:05
Date: Wed, 21 May 2014 12:05
42 lines
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4026 bytes
>"Werner Punz" wrote in message news:llhr3v$fbe$1@dont-email.me... > >Ok I have played along further despite the possibility that my saves can >be wiped in a beta upgrade (currently about 8-10 hours into the game). I >simply could not stop, First of all this game is just like the old RPGs >it does not hold hands, it instantly opens to areas which you can die >for sure at lower levels (1-5). Secondly the environmental interaction >and crafting is amazing, just like in the old Ultimas, yes even baking >bread is possible, although i have yet to figure out how, so far I made >cheese dough though. > >Thirdly the playtime from what I could gather is between 50-100 hours .for the final game (the current preview version is about 20 hours with >one map, the final game has four maps and one huge dungeon) >The game definitely does not put you on rails and even overloads you >with quests in the beginning you cannot do before level 5. >Combat, due to the turn based nature and due to the fact that >environmental interaction plays also a part in combat the combat is >very tactical (for instance if you fire against an oil barrel during the >fight, you will get an area with fire which you and your enemies can >take damage if you are in, if you ignite a rain spell the fire is >extinquished etc...) >Also there is no respawn of monsters, once you have defeated them you >are done. I personally like this, I hate respawns. > >Levelling up, this is somewhat different to many other rpgs, because the >entire system is classless, you can level up any way you want, but for >learning new spells or moves, you have to buy rather expensive guides in >conjunction with the levelling up or find those. > >Puzzles, there are some puzzles which are mostly environmentally >related, like for instance triggering traps with environmental >>interaction before your characters step onto them, finding keys or opening doors by force or lockpicking etc... > > >To sum it up, I have not had such a good time with a game for a long >time. (I simply love world simulating RPGs ala Ultima 7 and Gothic) I >cannot wait for the June 20th release. Sounds like a 'must buy' for me. Chuck
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X-Received: by 10.58.25.99 with SMTP id b3mr15629730veg.28.1400673952713; Wed, 21 May 2014 05:05:52 -0700 (PDT) Path: mbox-mo1.pugleaf.net!gi6ni7593igc.0!nntp.google.com!Xl.tags.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!local2.nntp.dca.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Wed, 21 May 2014 07:05:52 -0500 From: "Chuck" <chuck....@comcast.net> Newsgroups: comp.sys.ibm.pc.games.rpg References: <lknjj1$ls2$1@dont-email.me> <lkrl7t$3hb$1@dont-email.me> <lkvbv3$6q7$1@rumours.uwaterloo.ca> <lkvhsn$65t$1@dont-email.me> <ll31cm$m4l$1@rumours.uwaterloo.ca> <ll32cr$9gp$1@dont-email.me> <ll3a8p$7uk$1@dont-email.me> <ll5tdq$k11$1@dont-email.me> <llav6j$uul$1@dont-email.me> <llb9sv$be6$1@dont-email.me> <llhr3v$fbe$1@dont-email.me> In-Reply-To: <llhr3v$fbe$1@dont-email.me> Subject: Re: Divinity Original Sin was Re: RPGCodex top 70 CRPG's Date: Wed, 21 May 2014 08:05:52 -0400 MIME-Version: 1.0 X-Priority: 3 X-MSMail-Priority: Normal Importance: Normal X-Newsreader: Microsoft Windows Live Mail 16.4.3528.331 X-MimeOLE: Produced By Microsoft MimeOLE V16.4.3528.331 Message-ID: <3-CdnQvl8YY9C-HOnZ2dnUVZ_gOdnZ2d@giganews.com> Lines: 44 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-rvPvLh8Q7OQm/30nQYsmvBzyGCiVHqsVODItY9LBj70UBHODMwZlDp3GykhNbZJAlhxcvdw5bdr5g5r!EZAOjeSJX9Rc2lRgH2rbDIAO8FLSRROOVDQix0HwtdcURHHk30eBUE2QY6rKXSs027Qs4eTs X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 3887 X-Original-Bytes: 3826 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit