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Article #719870

Re: Recommend me a game!

#719870
From: Xocyll
Date: Wed, 15 May 2013 14:21
62 lines
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Peter Huebner <no.one@this.address> looked up from reading the entrails
of the porn spammer to utter  "The Augury is good, the signs say:

>In article <1d5aa933-b2d9-4ce1-8f6d-eb57a473b1d5
>@pd6g2000pbc.googlegroups.com>, just...@gmail.com says...
>> 
>> That does give some hope.  Couldn't stand FO3 before modding,
>> afterward it's become one of my favorites.
>
>Can you suggest some mods, and/or a good site for same? 
>
>I started FO3, then went on holiday, I haven't touched it in 7 weeks and 
>I am practically at the point where I might as well start it from 
>scratch. My biggest bugbear with it so far has been crashes and lockups.
>
>> > A lot of the stuff they skimped on or did in a halfassed way can be
>> > fixed with mods - not all unfortunately.
>> 
>> I'm probably going to avoid it anyway. I haven't really cared for
>> Elder Scrolls since Daggerfall. Hated Morrowind, and Oblivion was
>> barely tolerable.   Unless they've significantly changed the combat?
> 
>I have memories of spending hours, days, weeks and months with Arena, 
>the first offering (and hating the bugs and crashes) I have tried two 
>others in the series, and, ironically, they mostly failed to grip me.

Which two?  (remembering that there are also a couple of side games that
aren't really part of the Elder scrolls series (Redguard and
Battlespire,) neither of which I played.)

Daggerfall was huge and varied, but with bland randomly generated
landscapes, Morrowind was very static (shopkeepers never moved or went
home, had too many damn cliff racers and the dust storms were seriously
annoying.)
Oblivion started the indoor/outdoor thing with cities - you didn't walk
into a city, you clicked on the gate and thus entered a new area and
Skyrim follows that trend (although there are mods for both to make them
contiguous outdoor areas instead.)

>I played Skyrim for little over a week before I felt totally jaded. 
>Don't know why, but Bethesda's game design just doesn't seem to grip me 
>these days -- one reason why I resisted buing FO3 for such a long time: 
>I was sure they'd make a hash of it. My take so far is: yes and no. It 
>seems more focussed that Skyrim somehow. 

I have the feeling that Bethesda has a dedicated Elder Scrolls team and
the group who made the Fallout3 duo are a different group who are not
yet jaded.
Or maybe it was just working on something that was so different from the
Elder Scrolls that revitalized them before they slumped again with
Skyrim.

If you played Skyrim when it was first released you might want to check
out the mod sites to see what they have that could perhaps "fix" the
things you didn't like about Skyrim.

Xocyll
-- 
I don't particularly want you to FOAD, myself. You'll be more of 
a cautionary example if you'll FO And Get Chronically, Incurably, 
Painfully, Progressively, Expensively, Debilitatingly Ill. So 
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr 
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From: Xocyll <Xoc...@kingston.net>
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: Recommend me a game!
Date: Wed, 15 May 2013 09:21:14 -0500
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