Article View: comp.sys.ibm.pc.games.rpg
Article #709928Re: Daggerfall now FREE
From: Ceowulf
Date: Tue, 21 Jul 2009 12:56
Date: Tue, 21 Jul 2009 12:56
31 lines
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2704 bytes
Justisaur wrote: > On Jul 10, 6:33 am, Memnoch > <mem...@nospampleaseimbritish.ntlworld.com> wrote: >> On 10 Jul 2009 13:16:13 GMT, Gandalf Parker >> >> <gan...@the.dead.ISP.of.Community.net> wrote: >>> "Jason" <ricky...@netspace.net> contributed wisdom to >>> news:XdGdnWto-Lses...@netspace.net.au: >>>> I remember playing Daggerfall and probably wanting to like it alot >>>> more than I actually did. Those dungeons were incredibly confusing, >>>> and the game seemed almost too big in such a way that it felt a bit >>>> lifeless and cumbersome. I really liked the ambition of it though. >>> Yeah that was mostly my take also. >>> But I was very disappointed that later games in the series dropped what I >>> considered to be some of the best features of Daggerfall. Particularly when >>> improving on them would have been so easy. >> The random dungeons were poor but the hand crafted ones were great. I remember >> the eery sound effects and sombre music. I've heard a lot of those sound >> effects in a many TV movies and shows down the years. The door creaking open >> is a favourite one along with that high pitched wail like crying out effect. > > That door creaking noise sets my teeth on edge when I hear it in > movies, how much trouble would it be to actually record a different > creak once in awhile? My thoughts with the marine scream I mentioned in the other post. Seriously record your own "scary" screaming sounds and stop using starcrafts! -- Ceo-
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<kZqdnaoWeuC-4MvXnZ2dnUVZ_sCdnZ2d@earthlink.com> <XdGdnWto-Lses8rXnZ2dnUVZ_ridnZ2d@netspace.net.au> <Xns9C443FC8EA82Dgandalfparker@199.245.68.61> <8mge5516e2d23cd8j50aq0hmb4dbgif8fq@4ax.com> <85219f9a-785a-444d-86a5-f51958a3bd2f@y17g2000yqn.googlegroups.com>Show Full Headers
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Path: mbox-mo1.pugleaf.net!g2news2.google.com!news1.google.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed.iinet.net.au!newsfeed.iinet.net.au!per-qv1-newsstorage1.iinet.net.au!per-qv1-newsstorage1.iinet.net.au!per-qv1-newsreader-01.iinet.net.au!not-for-mail Date: Tue, 21 Jul 2009 20:56:47 +0800 From: Ceowulf <noneed@toknow.askifyoudo> User-Agent: Thunderbird 2.0.0.22 (Windows/20090605) MIME-Version: 1.0 Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Daggerfall now FREE References: <kZqdnaoWeuC-4MvXnZ2dnUVZ_sCdnZ2d@earthlink.com> <XdGdnWto-Lses8rXnZ2dnUVZ_ridnZ2d@netspace.net.au> <Xns9C443FC8EA82Dgandalfparker@199.245.68.61> <8mge5516e2d23cd8j50aq0hmb4dbgif8fq@4ax.com> <85219f9a-785a-444d-86a5-f51958a3bd2f@y17g2000yqn.googlegroups.com> In-Reply-To: <85219f9a-785a-444d-86a5-f51958a3bd2f@y17g2000yqn.googlegroups.com> X-Antivirus: avast! (VPS 090720-0, 20/07/2009), Outbound message X-Antivirus-Status: Clean Lines: 31 Message-ID: <4a65bb0e$0$9750$5a62ac22@per-qv1-newsreader-01.iinet.net.au> NNTP-Posting-Host: 124.169.72.15 X-Trace: 1248181007 per-qv1-newsreader-01.iinet.net.au 9750 124.169.72.15 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit