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Article #709918

Re: Daggerfall now FREE

#709918
From: Memnoch
Date: Fri, 10 Jul 2009 19:11
53 lines
3609 bytes
On Fri, 10 Jul 2009 14:23:00 -0400, "Jonah Falcon" <jonah...@mindspring.com>
wrote:

>That door creak is stock sound footage I've heard a million times, so it's 
>funny to me.
>
>My favorite part of Daggerfall was that for the first time in a CRPG, I 
>created my own character class. I always did thief + stealth magic.
>
>"Justisaur" <just...@gmail.com> wrote in message 
>news:85219f9a-785a-444d-86a5-f51958a3bd2f@y17g2000yqn.googlegroups.com...
>On Jul 10, 6:33 am, Memnoch
><mem...@nospampleaseimbritish.ntlworld.com> wrote:
>> On 10 Jul 2009 13:16:13 GMT, Gandalf Parker
>>
>> <gan...@the.dead.ISP.of.Community.net> wrote:
>> >"Jason" <ricky...@netspace.net> contributed wisdom to
>> >news:XdGdnWto-Lses...@netspace.net.au:
>>
>> >> I remember playing Daggerfall and probably wanting to like it alot
>> >> more than I actually did. Those dungeons were incredibly confusing,
>> >> and the game seemed almost too big in such a way that it felt a bit
>> >> lifeless and cumbersome. I really liked the ambition of it though.
>>
>> >Yeah that was mostly my take also.
>>
>> >But I was very disappointed that later games in the series dropped what I
>> >considered to be some of the best features of Daggerfall. Particularly 
>> >when
>> >improving on them would have been so easy.
>>
>> The random dungeons were poor but the hand crafted ones were great. I 
>> remember
>> the eery sound effects and sombre music. I've heard a lot of those sound
>> effects in a many TV movies and shows down the years. The door creaking 
>> open
>> is a favourite one along with that high pitched wail like crying out 
>> effect.
>
>That door creaking noise sets my teeth on edge when I hear it in
>movies, how much trouble would it be to actually record a different
>creak once in awhile?  I actually heard it (far over-used) in a much
>earlier game, don't remember the name but it was one of those early
>point and click adventure/puzzle games that was only on the mac, I
>assume that's where it's from but don't know.

There is another sound effect that I used to hear a hell of a lot. If any of
you remember the Magic Carpet game there is a woosh sound effect related to
when you use the carpets speed ability. I can't remember its exact name but it
was some kind of turbo boost. That effect got used in quite a lot of second
rate sci-fi movies for years.

Now that I think of it I'd love to replay those games. They were a lot of fun.
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From: Memnoch <mem...@nospampleaseimbritish.ntlworld.com>
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: Daggerfall now FREE
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