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Article #709892Re: BioWare on not making Baldur's Gate 3: We've no regrets
From: Ross Ridge
Date: Fri, 10 Jul 2009 14:45
Date: Fri, 10 Jul 2009 14:45
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1561 bytes
Zank Frappa <themet...@gmail.com> wrote: >"BioWare has no regrets over it=92s much-loved Baldur=92s Gate games, but >admits it=92s frustrating not to be able to continue to develop the >characters it created for the RPG series." I think that's sort of a good thing actually. Playing a game with a level 20 Minsc and Jaheira wouldn't as fun as leveling up new characters from scratch. It was bad enough with Baldur's Gate 2, especially since high level magic in the that game degenerated into cracking invulnerablity spells. Ross Ridge -- l/ // Ross Ridge -- The Great HTMU [oo][oo] rri...@csclub.uwaterloo.ca -()-/()/ http://www.csclub.uwaterloo.ca/~rridge/ db //
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Path: mbox-mo1.pugleaf.net!g2news2.google.com!news1.google.com!newsfeed.stanford.edu!newsfeed.news.ucla.edu!nrc-news.nrc.ca!news.sfu.ca!utnut!news.uwaterloo.ca!not-for-mail From: Ross Ridge <rri...@csclub.uwaterloo.ca> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: BioWare on not making Baldur's Gate 3: We've no regrets Date: Fri, 10 Jul 2009 10:45:20 -0400 Organization: University of Waterloo Lines: 18 Message-ID: <h37k60$rgi$1@rumours.uwaterloo.ca> References: <273d3141-a990-4d7a-92e1-701f081835d2@d32g2000yqh.googlegroups.com> NNTP-Posting-Host: caffeine.csclub.uwaterloo.ca X-Trace: rumours.uwaterloo.ca 1247237120 28178 129.97.134.17 (10 Jul 2009 14:45:20 GMT) X-Complaints-To: ab...@uwaterloo.ca NNTP-Posting-Date: Fri, 10 Jul 2009 14:45:20 +0000 (UTC) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit