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Article #645

SystemShock: problem after pods jettisoned

#645
From: sz... DJ Cheezy Whiz
Date: Sun, 04 Dec 1994 04:21
18 lines
1454 bytes
I have finally gotten the pods to jettison (really pissed SHODAN off) but now
I am stuck...

I was under the impression that the jettisoning of the pods is what opens
the force barrier holding the virus infected mutants on level 2, but
it is still intact.  I want to go up to level 7, but I can't get the
elevator in ElDiego's room to go up -- it says 'Biohazard' something or other
...  I have a feeling that this is related to the mutants on level 2... am
I right?

What am I missing?
(I am on the highest difficulty setting for the puzzles...)

--
o- Michael Szabo <------------------------o      sz...@arcrs4.saed.kent.edu
|  Architecture and Environmental Design  |  http://arcrs4.saed.kent.edu/~szabo
|  Kent State University, Ohio            |    "these pretzels are making me
o-----------------------------------------o              thirsty..."
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From: sz...@arcrs5a.saed.kent.edu (DJ Cheezy Whiz)
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: SystemShock: problem after pods jettisoned
Date: 4 Dec 1994 04:21:53 GMT
Organization: Kent State University, Dept. of Math and CS
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