Article View: comp.sys.ibm.pc.games.rpg
Article #589533Re: KOTOR: party control (herding cats)
From: CCF
Date: Mon, 31 May 2004 16:46
Date: Mon, 31 May 2004 16:46
37 lines
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2946 bytes
Karl Hiller wrote: > My control over my party's actions in combat is less than perfect. Less > than acceptable, actually. Maybe I'm missing something. Pause after each round helps but is frankly not really necessary until the final battles where you need more positve control. > > Case #1 -- the bad guys are on the other side of a mine. I have two party > members who focus on melee and one with a ranged weapon. Hint: Mines don't matter, don't sweat them. In answer to your question, you can't stop them. > Case #2 -- fighting bad guy and his three henchmen. I tell Mission to > shoot the henchmen, and the other two characters to go after the bad guy. > But every time I toggle back to Mission, she has the crosshairs on the > main bad guy. What gives? Don't have this issue, they attack who I tell them and until he's dead. > And finally, is there a way to set a default attack for a character? The > game seems to like fancy attacks like Power Attack and Sniper Shot, so > that I have to continually click that back to normal attack in most cases. > Maybe I don't *want* to be using feats that decrease my defense! No, they will use whatever power seems best. > > I'm enjoying the game, but the micromanagement demands are making the > prospect of a single-character party very attractive... Don't manage them all that much. I normally pause on sight, assign all the actions I can for everyone and then just roll with my main character. Most combats end before the que runs out or shortly thereafter. The NPC use their special powers and throw force powers at the bad guys in pretty good fashion so once I've run my ititial gameplan I let things go and if not for some bigger fights, pause, rebuild the orders list and roll again.
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Path: mbox-mo1.pugleaf.net!controlnews3.google.com!news2.google.com!newsfeed2.dallas1.level3.net!news.level3.com!newsfeed.mathworks.com!arclight.uoregon.edu!canoe.uoregon.edu!newshub.sdsu.edu!elnk-nf2-pas!newsfeed.earthlink.net!stamper.news.pas.earthlink.net!newsread1.news.pas.earthlink.net.POSTED!4d760643!not-for-mail From: CCF <c...@XXXXsprintmailXXXX.com> User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.5) Gecko/20030925 X-Accept-Language: en-us, en MIME-Version: 1.0 Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: KOTOR: party control (herding cats) References: <10bkvt2rk7d27e2@corp.supernews.com> In-Reply-To: <10bkvt2rk7d27e2@corp.supernews.com> Lines: 38 Message-ID: <ijJuc.16704$Tn6.11220@newsread1.news.pas.earthlink.net> Date: Mon, 31 May 2004 16:46:06 GMT NNTP-Posting-Host: 4.15.237.163 X-Complaints-To: ab...@earthlink.net X-Trace: newsread1.news.pas.earthlink.net 1086021966 4.15.237.163 (Mon, 31 May 2004 09:46:06 PDT) NNTP-Posting-Date: Mon, 31 May 2004 09:46:06 PDT Organization: EarthLink Inc. -- http://www.EarthLink.net Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit