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Article #508705

Re: what is the deepest or most complicated rpg?!

#508705
From: Mark Cuarto
Date: Fri, 23 Aug 2002 07:40
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2602 bytes
Hartmut Schmider wrote:

> I wonder if there was any attempt ever to completely do away with any
> stats. Your abilities change, you get better at things by practicing, but
> you never get served the numbers. Weapons and other items carry intrinsic
> abilities, but you never get to see them, all you can do is figure them out
> by usage. Would be an interesting concept. A game like Morrowind should be
> the right starting point for this kind of thing. Just drop all the point
> systems, etc, no levels, nothing. Maybe keep the titles that you hold in
> the guilds, but that's it.
>
> Regards, Hartmut "Level 3 theoretician with 384 QM-points" Schmider
> --
>         Hartmut Schmider      | Morality is a venereal disease.
>         Queen's University    | Its primary stage is called virtue;
>         --                    | its secondary stage, boredom;
>         h...@post.queensu.ca   | its tertiary stage, syphilis. (Karl Krau

One recent game sorta does the Morrowind thing with just guilds alone... Gothic.
Its more roleplaying than statheavy imo, with a bit of action.  Pretty good game
once you get used to the 'consolish' controls.

etc
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