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Article #508688

Re: what is the deepest or most complicated rpg?!

#508688
From: Mike Noren
Date: Thu, 22 Aug 2002 07:39
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Replying to helt...@hotmail.com (Heltombro) :

>Can't comment on Deus Ex, never played it.

I've bitten the bullet, and am playing it right now.

My impressions so far (I'm currently clearing out a hangar at the NYC
Airport):

1) Nice graphics, noticeably better than Half Life. The demo really
doesn't do the game justice at all - the graphics in the demo put me
off this game at the time. The demo is really, really, bad, just like
Half-Lifes is really, really good.

2) Story? What story?

3) Depth? What depth?

There's only been one minute plot twist so far, in that the UN troops
have turned out to be evil occupants flying around in black choppers
and releasing gene-tampered viruses on the unsuspecting public,
whereas the Patriot terrorists are really the nice guys trying to
bring the antidote to the poor and homeless. I'm sure everyone was as
surprised and shocked at this turn of events as I was <cough>.

There's been ample leads the UN troops are also in league with, or
perhaps controlled by, space aliens wanting to invade Earth. All the
more reason to stay on the UN team!

The only thing missing now is a What Man Was Not Supposed To Meddle
With plot twist, and I can feel one coming on. Other plot items
looming overhead is a fight against Hermann the bio-engineered german;
the tragic death of my lawful good brutha; and a fight against version
2.0 of Me, whose existence has been hinted at in some emails.

Maps are laid out so that there are always two routes to the goal: one
big freeway lined with gun turrets and enemies, and one air duct you
can crawl in to get through behind the enemies back. Whenever one runs
into heavy resistance, you just have to start looking for that air
duct or secret passage.

So far, ten or so hours into the game, it plays like a much sneakier,
much darker (literally), somewhat prettier, and quite a bit less
interesting version of Half-Life, with rather unimpressive weapons and
irritating micro-management of the inventory. The rpg element, the
character development, has so far been purely cosmetic. The background
info seems solid and well researched (relayed via hacking computers
and reading newspapers strewn about - I have to hand it to the writer,
he actually managed to predict the future fairly well).

Hopefully the story picks up speed & momentum later on.


Incidentally, I selected the black guy for hero, and he looks exactly
like Wesley Snipes in Blade. Coolness point awarded.
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From: Mike Noren <mike_no...@yahoo.co.uk>
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: what is the deepest or most complicated rpg?!
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