Article View: comp.sys.ibm.pc.games.rpg
Article #508688Re: what is the deepest or most complicated rpg?!
From: Mike Noren
Date: Thu, 22 Aug 2002 07:39
Date: Thu, 22 Aug 2002 07:39
55 lines
3668 bytes
3668 bytes
Replying to helt...@hotmail.com (Heltombro) : >Can't comment on Deus Ex, never played it. I've bitten the bullet, and am playing it right now. My impressions so far (I'm currently clearing out a hangar at the NYC Airport): 1) Nice graphics, noticeably better than Half Life. The demo really doesn't do the game justice at all - the graphics in the demo put me off this game at the time. The demo is really, really, bad, just like Half-Lifes is really, really good. 2) Story? What story? 3) Depth? What depth? There's only been one minute plot twist so far, in that the UN troops have turned out to be evil occupants flying around in black choppers and releasing gene-tampered viruses on the unsuspecting public, whereas the Patriot terrorists are really the nice guys trying to bring the antidote to the poor and homeless. I'm sure everyone was as surprised and shocked at this turn of events as I was <cough>. There's been ample leads the UN troops are also in league with, or perhaps controlled by, space aliens wanting to invade Earth. All the more reason to stay on the UN team! The only thing missing now is a What Man Was Not Supposed To Meddle With plot twist, and I can feel one coming on. Other plot items looming overhead is a fight against Hermann the bio-engineered german; the tragic death of my lawful good brutha; and a fight against version 2.0 of Me, whose existence has been hinted at in some emails. Maps are laid out so that there are always two routes to the goal: one big freeway lined with gun turrets and enemies, and one air duct you can crawl in to get through behind the enemies back. Whenever one runs into heavy resistance, you just have to start looking for that air duct or secret passage. So far, ten or so hours into the game, it plays like a much sneakier, much darker (literally), somewhat prettier, and quite a bit less interesting version of Half-Life, with rather unimpressive weapons and irritating micro-management of the inventory. The rpg element, the character development, has so far been purely cosmetic. The background info seems solid and well researched (relayed via hacking computers and reading newspapers strewn about - I have to hand it to the writer, he actually managed to predict the future fairly well). Hopefully the story picks up speed & momentum later on. Incidentally, I selected the black guy for hero, and he looks exactly like Wesley Snipes in Blade. Coolness point awarded.
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newsfeed.icl.net!newsfeed.fjserv.net!feed.news.nacamar.de!uio.no!newsfeed1.bredband.com!bredband!newsspool1.bredband.com!news2.bredband.com.POSTED!not-for-mail From: Mike Noren <mike_no...@yahoo.co.uk> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: what is the deepest or most complicated rpg?! Message-ID: <lk39mu4op6b2rrunr6c1e8ep0vuce3oonf@4ax.com> References: <bbe87731.0208190758.1e8e268d@posting.google.com> <3D62189C.4050700@unknown.host.de> <3D622D91.E9EAB7A2@prodigy.net> <Xns927086C8DEF13knight37m@130.133.1.4> <44cc1133.0208211718.4e5d6cc4@posting.google.com> X-Newsreader: Forte Agent 1.9/32.560 MIME-Version: 1.0 Lines: 56 Date: Thu, 22 Aug 2002 09:39:50 +0200 NNTP-Posting-Host: 213.114.237.41 X-Complaints-To: news-...@bredband.com X-Trace: news2.bredband.com 1030001963 213.114.237.41 (Thu, 22 Aug 2002 09:39:23 CEST) NNTP-Posting-Date: Thu, 22 Aug 2002 09:39:23 CEST Organization: A customer of B2 Bredbandsbolaget (www.bredband.com) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit