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Article #403

Re: Ultima 9 - What Do >You< Want to See?

#403
From: un6... Net Surfer
Date: Fri, 11 Nov 1994 16:25
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Hi Brian,

Nice to hear that someone is interested what the gamers think!

I know UW1 and U8, and played Serpent Isle and UW2 for several hours.
What I liked on Ultima 8 were the graphics and the magic. The inventory was 
very good, because all was where i put it (not as in Serpent Isle).
what I really hated was the arcade action. Those awful jumps: Jump, splash, 
restore, 2 pixels back, jump, restore, one pixel left, jump, save .... This 
was BORING. 

The story was too linear. This means, that you have to do a lot of thing 
after each other. Try to create a story where several quests are independent.

The puzzle I liked was the one with the three stepping plates and the 
lifting stair. It has a LOGIC clue. I would like to have some puzzles which 
you can solve after you spoke to several people. 

The conversations were sometimes stupid, because people didn't know those 
events that happened during the game (e.g.talking about Mordea after her 
death). I would like to a portrait of my opponent. Some typing would be good 
too. Also some bartering could be usefull in the game.

I missed a mapping function (like in UW1) in U8. It was boring to run 
through those catacombs again and again, where every egde looked similar.

The combat mode was bad, too. I would like to fight in a 3D mode, with 
several possibilities of techniques. The double clicking was bad! I liked 
the combat mode in UW1, but it should be more realistic than that. Maybe you 
can improve your skills during the game with several trainers. This should 
not include getting some skill points, but to learn some new tricks about 
fighting. There should be some tactic in fighting too, not only clicking as 
fast as you can.

Thats all for the moment. Please excuse my bad english. Try hard on U9. 
Thanx in advance.

Thorsten
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From: un6...@genius.embnet.dkfz-heidelberg.de (Net Surfer)
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: Ultima 9 - What Do >You< Want to See?
Date: Fri, 11 Nov 1994 16:25:21
Organization: University of Heidelberg, Germany
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