Article View: comp.sys.ibm.pc.games.rpg
Article #379888Re: Fallout I&II sales figures?
From: Lars Haugseth
Date: Fri, 03 Nov 2000 01:43
Date: Fri, 03 Nov 2000 01:43
11 lines
1313 bytes
1313 bytes
* "Miles Lippincott" <sar...@uswest.net> wrote: | | Neverwinter nights doesn't use the infinity engine. Get a clue. FO3 will | not use it either. Interplay has already stated that the infinity engine is | dead as of BG2. That's why they didn't call it the eternity engine. -- Lars Haugseth
Technical Details
Message-ID:
<m2y9z1rfsh.fsf@fenris.polygnosis.com>Path:
mbox-mo1.pugleaf.net!supernews.google.com!sn-xit-02!supernews.com!isdnet!sunqbc.risq.qc.ca!logbridge.uoregon.edu!newsfeed.stanford.edu!pln-w!spln!dex!extra.newsguy.com!newsp.newsguy.com!fenris.polygnosis.com!nobodyReferences:
<5msuvs8kof1ghukebfueu070l4imi87od7@4ax.com> <aQLL5.1548$v37.332658@news.uswest.net> <mSML5.28140$Q8.6408426@newsrump.sjc.telocity.net> <ib510toq5e1c4ogrrj49qbko5fa2c5sl1i@4ax.com> <3A00A558.570D46C@nmt.edu> <8q820tcv6nrhg18hobnkok0blacb2bqubi@4ax.com> <wkjM5.1070$3T.156725@news.uswest.net>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!supernews.google.com!sn-xit-02!supernews.com!isdnet!sunqbc.risq.qc.ca!logbridge.uoregon.edu!newsfeed.stanford.edu!pln-w!spln!dex!extra.newsguy.com!newsp.newsguy.com!fenris.polygnosis.com!nobody From: Lars Haugseth <lars...@candleweb.no> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Fallout I&II sales figures? Date: 03 Nov 2000 02:43:42 +0100 Organization: http://extra.newsguy.com Lines: 11 Sender: la...@fenris.polygnosis.com Message-ID: <m2y9z1rfsh.fsf@fenris.polygnosis.com> References: <5msuvs8kof1ghukebfueu070l4imi87od7@4ax.com> <aQLL5.1548$v37.332658@news.uswest.net> <mSML5.28140$Q8.6408426@newsrump.sjc.telocity.net> <ib510toq5e1c4ogrrj49qbko5fa2c5sl1i@4ax.com> <3A00A558.570D46C@nmt.edu> <8q820tcv6nrhg18hobnkok0blacb2bqubi@4ax.com> <wkjM5.1070$3T.156725@news.uswest.net> NNTP-Posting-Host: p-205.newsdawg.com Mime-Version: 1.0 User-Agent: Gnus/5.0803 (Gnus v5.8.3) XEmacs/21.1 (Bryce Canyon) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit