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Article #370Re: Ultima 9 - What Do >You< Want to See?
From: D.M.Kr... KROMHOUT D.M.
Date: Mon, 21 Nov 1994 16:46
Date: Mon, 21 Nov 1994 16:46
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> Have real-time combat. Have the party members react accordingly. ie, if > attacked, defend yourself, don't just sit there and take it (unless the A > doesn't want you to, but don't let them get killed just because the A is > a prick) Have the ability to pause combat, and issue orders to your guys, > if they're not doing anything, give them a list of options (AI or no?), if > they're not doing anything, have them help somebody else, or attack the > nearest guy, or heal themselves/somebody else, or run. If the fight's going > badly, they might run away, depending on how they're feeling, and how's the > A's been treating them lately. Generally, make them react like people! > > Orders like, > go and hit them. (targetted) > go and hit somebody (anybody, not on our side) > go and defend a location/person (targetted) (missile or melee) > shoot them (missile/magic) (targetted) > heal people who get hurt. > go there, there, then there, and hit somebody (waypoints) > and many many more (ever actually seen this song on a recording?, > they're always advertising it) YES yes YES !! I agree. But it must be possibl;e that DURING the battle you can pause everything and give new orders Kimono
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!xlink.net!howland.reston.ans.net!news.sprintlink.net!EU.net!sun4nl!news.nic.surfnet.nl!news.kub.nl!sp0005.kub.nl From: D.M.Kr...@kub.nl (KROMHOUT D.M.) Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Ultima 9 - What Do >You< Want to See? Date: Mon, 21 Nov 1994 16:46 MET Organization: Tilburg University / The Netherlands Lines: 40 Distribution: world Message-ID: <19941121164613.D.M.Kromhout@sp0005.kub.nl> References: <3aeevh$pqu@harbinger.cc.monash.edu.au> <bmartin.22.008C1B19@origin.ea.com> <39v5ri$2a5@sandra.teleport.com> <3a8e6l$i6f@vixen.cso.uiuc.edu> <CzCtDr.BKE@ucc.su.OZ.AU> Reply-To: D.M.Kr...@kub.nl NNTP-Posting-Host: sp0005.kub.nl X-Newsreader: FTPNuz (DOS) v1.1b MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit