🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.rpg
Article #338

Re: Ultima 9 - What Do >You< Want to See?

#338
From: bma... Brian Martin
Date: Wed, 16 Nov 1994 10:27
34 lines
2655 bytes
>A game that has a lot of interaction, and the ability to do almost everything 
>in that's possible in real life (that doesn't necessarily mean having 400 
>frames for the avatar -- just that he can interact with almost ANYTHING).  U7 
>was probably my favorite Ultima because of the large world and numerous quests 
>along with great graphics.  Add to that a little less linearity, multiple ways 
>to come to complete the quests, and high interactivity.  This should entail a 
>blockbuster game.  Also remember that the people here are all die hard RPGers. 
>If you only make the game for them, then your sales will not be nearly as high 
>as if you make the game for the ENTIRE market.  The ultimate purpose of making 
>a game is to make money (which is too bad).  

>Josh

The problem with your suggestion, Josh, is that we tried to cross the lines 
between "thrill seekers" and RPG players with U8, and you know what happened 
with U8. While U8 seemed like a good idea at the time, it didn't work. 
Frankly, I fear that if we tried to make another U8, only better, RPG players 
from across the world would come to Austin and kill us. 

The public reaction to U8 is why we're trying to make a more traditional 
Ultima with U9. I hope that a large cross section of game players will play 
and enjoy U9, but we are designing the game with hard core role players in 
mind. 

Thanks for your comments though, and thanks to everyone who has responded to 
my post. Just because I don't respond to everyone doens't mean that I'm not 
reading the responses. I just don't have time to respond to each and everyone 
of y'all.  To anybody else who wants to thrown in their two cents: Please do! 
We here at Origin care about what y'all want. After all, if y'all don't play 
our games, who will?

Thanks again, and take care,
-Brian
Technical Details
Message-ID: <bmartin.30.00333DD9@origin.ea.com>
Path: mbox-mo1.pugleaf.net!nntp.gmd.de!xlink.net!fauern!zib-berlin.de!prise.nz.dlr.de!news.dfn.de!Germany.EU.net!howland.reston.ans.net!pipex!uunet!psinntp!newshost.ea.com!bmartin.origin.ea.com!bmartin
References: <bmartin.22.008C1B19@origin.ea.com> <39u936$kq2@mojo.eng.umd.edu> <Cz5t95.HBI@scu.edu.au> <jal22.70.000D2127@cornell.edu>

Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!nntp.gmd.de!xlink.net!fauern!zib-berlin.de!prise.nz.dlr.de!news.dfn.de!Germany.EU.net!howland.reston.ans.net!pipex!uunet!psinntp!newshost.ea.com!bmartin.origin.ea.com!bmartin
From: bma...@origin.ea.com (Brian Martin)
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: Ultima 9 - What Do >You< Want to See?
Date: Wed, 16 Nov 1994 10:27:01 UNDEFINED
Organization: Origin Systems, Inc.
Lines: 34
Message-ID: <bmartin.30.00333DD9@origin.ea.com>
References: <bmartin.22.008C1B19@origin.ea.com> <39u936$kq2@mojo.eng.umd.edu> <Cz5t95.HBI@scu.edu.au> <jal22.70.000D2127@cornell.edu>
NNTP-Posting-Host: bmartin.origin.ea.com
Mime-Version: 1.0
X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #1]
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit