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Article #333Re: Ultima 9 - What Do >You< Want to See?
From: jja... John J Sprague
Date: Fri, 11 Nov 1994 00:41
Date: Fri, 11 Nov 1994 00:41
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2547 bytes
I have been a consistent fan of Ultima since III came out, but as with many people in this newsgroup, I have been dismayed by the recent trend in the series. Here are some of my opinions: 1) The trend to real time combat has to be stopped or at least moderated. I am a fan of strategic combat... I think X-COM had perhaps the best combat system I have seen in a while. Real time combat has its place in the industry, certainly, but I think that the Ultima experience is more aligned with thinking and planning rather than manual dexterity and speed. I liked the return to the emphasis on fighting in U8, after the fighting depleted U6 -U7.5, just not the way it was implemented. 2) In a similar vein, I was severely dissapointed in the arcade sequences, i.e. the jumping, etc. I would advocate doing away with this totally, as the opinions I have seen on the newsgroup have been almost exclusively negative about this subject. 3) I am also alarmed by the trend towards more non-personal interaction in U8. I thought U7 and U7.5 were very good in this aspect. However, U8 eliminated the portraits, one of my favorite things, and the number of people to talk to. I think this is very dangerous, as this is one of the things the Ultima series is famous for. 4) Point of view: in U8 it was too low. Often it was hard to see what you were actually trying to manipulate. I kind of like the slightly off overhead view. 5) Finally, recent GOOD things about Ultima: One is the graphics. As much as posible, I think you should keep up the high end graphics. HOWEVER, game play should not be sacrificed to make room for better graphics. I liked the spell animations particularly in U8. Also, the addition of climbing was very creative. Just not the jumping over platforms, etc... Thanks for your time, and you interest in true RPGers opinions. -- Jason Sprague jja...@mit.edu
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!xlink.net!howland.reston.ans.net!gatech!bloom-beacon.mit.edu!senator-bedfellow.mit.edu!jjason From: jja...@ATHENA.MIT.EDU (John J Sprague) Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Ultima 9 - What Do >You< Want to See? Date: 11 Nov 1994 00:41:56 GMT Organization: Massachusetts Institute of Technology Lines: 39 Message-ID: <39uekk$lpu@senator-bedfellow.MIT.EDU> References: <bmartin.22.008C1B19@origin.ea.com> <39u936$kq2@mojo.eng.umd.edu> NNTP-Posting-Host: vongole.mit.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit