Article View: comp.sys.ibm.pc.games.rpg
Article #324Re: Ultima 9 - What Do >You< Want to See?
From: Ni... Nick Hadlow
Date: Sun, 13 Nov 1994 23:54
Date: Sun, 13 Nov 1994 23:54
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NNNNOOOOO!!!!!!!! For the love of Virtue keep the automap! I would never, from choice, buy a game that didn't have one. It takes nothing away from exploration and allows the designers to create complex environments. Any fool can map a game with a pencil and squared paper. Do game designers want to reward people for pausing the game after each move and marking a square on a pice of paper? -- |~~~~~~~~~~~~~~~~~~~~~~~~~~~~||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|| | Nick Hadlow ||"Et semel emissum volat irrevocabile || | UK || verbum" || | Ni...@tungle.demon.co.uk || - Horace || ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Newsgroups: comp.sys.ibm.pc.games.rpg From: Ni...@tungle.demon.co.uk (Nick Hadlow) Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!nntpserver.pppl.gov!princeton!udel!gatech!howland.reston.ans.net!news.sprintlink.net!demon!tungle.demon.co.uk!Nick Subject: Re: Ultima 9 - What Do >You< Want to See? References: <bmartin.22.008C1B19@origin.ea.com> <mvpisarc.150.2EC284E6@engprn.mobil.com> Organization: Crawling Chaos Reply-To: Ni...@tungle.demon.co.uk X-Newsreader: Demon Internet Simple News v1.29 Lines: 14 Date: Sun, 13 Nov 1994 23:54:03 +0000 Message-ID: <784770843snz@tungle.demon.co.uk> Sender: use...@demon.co.uk MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit