Article View: comp.sys.ibm.pc.games.rpg
Article #272295Re: Proving Grounds help desperately sought
From: GenCuster
Date: Thu, 01 Jul 1999 00:00
Date: Thu, 01 Jul 1999 00:00
30 lines
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1513 bytes
You need to get the 3 keys by going to 3 of the separate areas. I reloaded and saved a lot but don't hang around. Just run and use zig zag motions while running so you can avoid those nasty spells. Just get to each area and find those chests(after you completed the small puzzles there). and then go back to the main entrance room to unlock the pillars. Unfortunately, this is where I'm stuck as I can't get my 3rd key to unlock the pillar. Meanwhile I'm getting hosed by all these damned Efreets and Arch magi. Phil Mark Finkel <fin...@hotmail.com> wrote in message news:72ze3.59197$eF3.13101@news.rdc1.nj.home.com... > I hope some kind soul will be able to help me with the proving grounds. I > tried everything I can think of and am getting absolutely nowhere! Any > direction you can offer will be most appreciated. > > HELP! > > Please respond by email to fin...@hotmail.com. > > Regards, > Mark Finkel > >
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From: "Gen_Custer" <leopa...@mindspring.com> Subject: Re: Proving Grounds help desperately sought Date: 1999/07/01 Message-ID: <7lhjaq$kqs$1@nntp8.atl.mindspring.net> X-Deja-AN: 496303696 References: <72ze3.59197$eF3.13101@news.rdc1.nj.home.com> X-Priority: 3 X-Server-Date: 2 Jul 1999 05:39:38 GMT X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 Organization: MindSpring Enterprises X-MSMail-Priority: Normal Newsgroups: comp.sys.ibm.pc.games.rpg MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit