Thread View: comp.sys.ibm.pc.games.misc
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Started by ad... William Lachance
Thu, 06 May 1993 01:18
Re: Roberta and Sierra propaganda
Author: ad... William Lachance
Date: Thu, 06 May 1993 01:18
Date: Thu, 06 May 1993 01:18
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I disagree, so what if the Quest games consistently win best
adventure of the year? Perhaps Sierra is the leader in adventure games
but that doesn't mean that Roberta Williams or Sierra in general decides
where it goes. The fact is, NO ONE controls where the computer industry
goes, if someone did then they would be the only company( from where I
see it ).
--
===============================================================================
|| How was your day? Was it: :-) or :-( William L. ad904 Freenet |
===============================================================================
Re: Roberta and Sierra propaganda
Author: yc... Yung Jin Chew
Date: Thu, 06 May 1993 01:57
Date: Thu, 06 May 1993 01:57
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In article <1993May6.0...@freenet.carleton.ca> ad...@Freenet.carleton.ca (William Lachance) writes: > > > I disagree, so what if the Quest games consistently win best >adventure of the year? Perhaps Sierra is the leader in adventure games >but that doesn't mean that Roberta Williams or Sierra in general decides >where it goes. The fact is, NO ONE controls where the computer industry >goes, if someone did then they would be the only company( from where I >see it ). >-- I would generally agree with that... however, I think that it would be wrong to say that other game developers do not discuss Sierra games.... or ANY OTHER adventure games that are released (if they produce in that genre, of course!!). I think it would be plain stupid not to take notice of Sierra since it's quite a big name in Adv. game circles... I'm sure they discuss LucasArt's games as well..... As for what someone said earlier about Sierra not coming up with anything innovative, how about it's Dynamix branch??? I would call Front Page Football inovative, and I don't think I've EVER heard of a RPG which uses FLIGHT SIMULATOR technology!!! For the ignorant, I'm talking about the upcoming Betrayal at Krondor... Also, how much INNOVATION do you want?!?! Sierra alone generally puts out adventure games... if you take a look at LucasArt's ADVENTURE branch (that's not counting X-Wing).... if you take that view about it, LA hasn't made any innovations either!!!! Don't you find it interesting that ALL of Sierra's many CD-ROM products (previously released and upcoming) are not simply SHOVELWARE, but have quite a few improvements about them?? IE. Sound, digitized voices, etc.... How about Sierra's upcoming CD-ROM KQ6 with ALL professional voice talent (that's a helluva lot of voice actors!), including the guy who did the Beast's voice from Beauty and the Beast, Robby Benson?!?!? Innovative? In your definition, probably not! What do you want??????? Oh, and I forgot to mention TSN, but I'll save that for another post (I can hear the sighs of relief!!) ;-) ************************************************************************* * Milamber, * There have been unconfirmed * * Master Magician to the King's Court, * reports that the Great One * * Midkemia. * known as Milamber has been * ***************************************** Masquerading as Chew Yung Jin * * in the vicinity of Columbia University. Both the University and the * * King's Court have denied these reports. * *=======================================================================* * "Once you have eliminated the impossible, whatever remains, however * * improbable, must be the truth" * * -- Mr Spock, Star Trek VI * *************************************************************************
Re: Roberta and Sierra propaganda
Author: js... Joseph Cochran
Date: Thu, 06 May 1993 15:26
Date: Thu, 06 May 1993 15:26
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In article <1993May6.0...@news.columbia.edu> yc...@cunixb.cc.columbia.edu (Yung Jin Chew) writes: >it, LA hasn't made any innovations either!!!! Don't you find it >interesting that ALL of Sierra's many CD-ROM products (previously >released and upcoming) are not simply SHOVELWARE, but have quite a few >improvements about them?? IE. Sound, digitized voices, etc.... How >about Sierra's upcoming CD-ROM KQ6 with ALL professional voice talent >(that's a helluva lot of voice actors!), including the guy who did the >Beast's voice from Beauty and the Beast, Robby Benson?!?!? >Innovative? In your definition, probably not! What do you >want??????? > Sorry, but adding voices, while adding to the game, does not really qualify for a great innovation. I played KQ5 on CD-ROM, and I am also awaiting KQ6, but I don't feel that these games are as innovative as others. Innovation comes by taking your product a step above what's been done before. The RPG market has Ultima as its best example in this. Each Ultima game is a big step up in machine use from its predecessor. The action/flight sim market was struck by Wing Commander when it came out. But the CD-ROM market has not until now had such a breakthrough game (I'll come to this in a minute). KQ5 was one of the first games to do the voice-adding thing, quickly followed by a couple of Lucasfilm games. But somehow, it was a fairly predictable move. It didn't add more music, didn't add more gameplay, didn't add more graphics, and could be played just as well without the sound. That still feels like shovelware with a minimal effort to please the CD buyers (As a side note, Sierra was the company I think that most pushed the sound card into popular use, which WAS innovative at the time). But none of their games have really pushed the envelope with what a CD-ROM can do. I've said it before in this group, and I'm sure I'll say it again, but the first game to be truly innovative on the CD-ROM format is The 7th Guest. It uses graphics better than any I have ever seen in a game (including the KQ6 intro, which seemed pedestrian after 7th Guest), and blends not only live voices, but live acting into the game. It will be the standard to beat in the future, not any of Sierra's products out so far. And much like other games that push the envelope, it will increase the use of its technology. I now feel justified in buying a CD for games after seeing that the game market will support it fully. I really hope that Sierra can make a truly innovative game out of KQ7 if it shows up, but I really don't feel that they have been all that innovative lately. >Oh, and I forgot to mention TSN, but I'll save that for another post >(I can hear the sighs of relief!!) ;-) > I like TSN. That's innovative. It's not something I see as something I'll be using a lot (I can't afford $2/hr sprintnet charges, and I'm not thrilled with the atmosphere in the places the 1 disk demo lets me go (but I just got the full demo package, so you never know)), but that is most definitely a service that pushes the envelope of online services. It's insanely cute. | If you've got a hot lead on a new | *--Joe--* | PC game, call the announce line at | js...@polaris.async.vt.edu | csi...@polaris.async.vt.edu |
Re: Roberta and Sierra propaganda
Author: l... Layne A. Robinson
Date: Thu, 06 May 1993 20:00
Date: Thu, 06 May 1993 20:00
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William Lachance (ad...@Freenet.carleton.ca) wrote: : I disagree, so what if the Quest games consistently win best : adventure of the year? Perhaps Sierra is the leader in adventure games : but that doesn't mean that Roberta Williams or Sierra in general decides : where it goes. The fact is, NO ONE controls where the computer industry : goes, if someone did then they would be the only company( from where I : see it ). : -- : =============================================================================== : || How was your day? Was it: :-) or :-( William L. ad904 Freenet | : =============================================================================== Actually, the market is controlled by us. If we don't buy it, then the game is scrap. (We is in reference to the consumer group as a whole.) Layne
Re: Roberta and Sierra propaganda
Author: rk... Rex Dean Kerr III
Date: Sun, 09 May 1993 20:45
Date: Sun, 09 May 1993 20:45
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In article <C6M2w...@polaris.async.vt.edu> js...@polaris.async.vt.edu (Joseph Cochran) writes: > I like TSN. That's innovative. It's not something I see as >something I'll be using a lot (I can't afford $2/hr sprintnet charges, >and I'm not thrilled with the atmosphere in the places the 1 disk demo >lets me go (but I just got the full demo package, so you never know)), >but that is most definitely a service that pushes the envelope of >online services. It's insanely cute. > You know, I got the one disk demo with interaction magazine, and I used my two hours or whatever the time limit was with the one disk demo. I wasn't happy with it. Anyway, about a month later I got the full demo, of about 6 disks, but unfortunately I had already used my time. Don't you think it'd be better for them to give the whole thing for the demo, rather than make us think that it's as limited as the 1 disk program that they sent with the magazine? -Rex -- ------------------------------------------------------------------------------- Rex Dean Kerr III (Yes, the third) | Feel free to blame anybody but me for any rk...@cscihp.ecst.csuchico.edu | of the above opinions with which you don't Genesis BBS -- (916) 873-0552 | agree. All others are *MINE*...
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