Article View: comp.sys.ibm.pc.games.misc
Article #83212Re: ***Quake at Next Generation Online***
From: mnob... Michael Nobilio
Date: Fri, 28 Jun 1996 00:00
Date: Fri, 28 Jun 1996 00:00
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On 27 Jun 1996 03:32:51 GMT, rot...@ix.netcom.com(Eric Rotbard ) wrote: >In <31CE08...@istar.ca> Greg Sewart <dse...@istar.ca> writes: > >>Have you finished it yet? I have, now I'll just go crazy waiting for >>the full release. Love those polygon enemies and light source shading. >> >>Greg > >I'm a bit disappointed with Quake. It is evolutionary rather than >revolutionary. I was expecting a lot more, but its just Doom with polygon >enemies and nicer graphics and better 3D. There is still very little >interaction with your environment. I thought Quake was excellent. Did you head into the areas where you have to dive underwater and come up in the cavern for air? That was pretty slick. I don't really know how much farther they could have pushed the title graphically, as the single-CPU PC can only do so much. It's funny, but the PlayStation version will have access to nifty hardware, but be hobbled by an extreme lack of RAM. The answer: Quake-M2 -Mike
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From: mnob...@monmouth.com (Michael Nobilio) Subject: Re: ***Quake at Next Generation Online*** Date: 1996/06/28 Message-ID: <31d3a123.6934097@news.monmouth.com> X-Deja-AN: 162538932 references: <csvensson-2206961712420001@205.218.128.243> <31CE086E.7DD@istar.ca> <4qsvd3$ihi@sjx-ixn5.ix.netcom.com> organization: Oberon Innovation newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.flight-sim,comp.sys.ibm.pc.games.marketplace,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.sports,comp.sys.ibm.pc.games.strategic,rec.games.video.atari,rec.games.video.3do,rec.games.video.nintendo,rec.games.video.sega,rec.games.video.sony,rec.games.video.misc MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit