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Article #83292

Re: VGA - SVGA: VGA sucks? No way...

#83292
From: TenthStone
Date: Wed, 27 Nov 1996 00:00
16 lines
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As graphics res get better, companies start to realize something:
Why should we spend money paying artists to draw an actual pic
when we can take a picture of some CA mt. and scan it into our
comp?  That's why KQ5 is so much better -- it has class.  It's
like comparing a Model T to a '96 Nissan:  the Ford's got soul;
the Nissan may look sleeker, but before it was so easy to mass-
produce cars, the designers weren't just making some product,
they were creating a work of art.  I bought Crusader: No Remorse.
I was impressed w/ its great graphics and inter. enviro.
But jump was a precise formulated jump, of exactly the same length;
if you missed your target, you fell off with a pitiful fall involving
what was obivously a moving but inert bitmap.  The game was repetitive,
and had NO replay value;  DOOM was actually more fun to play, and I'm
a strat game fan.
Also KQ5 is HARD the first time you play it.
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From: TenthStone <mcc...@erols.com>
Subject: Re: VGA - SVGA: VGA sucks? No way...
Date: 1996/11/27
Message-ID: <329D3162.1112@erols.com>
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